Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
Q
High Note
Seraphine deals damage in an area.
Cost: 65/70/75/80/85 Mana
Cooldown: 10/8.75/7.5/6.25/5s
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
Surround Sound
Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.
Cost: 50/60/70/80/90 Mana
Cooldown: 28/26/24/22/20s
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
E
Beat Drop
Seraphine deals damage and impairs the movement of enemies in a line.
Cost: 60/70/80/90/100 Mana
Cooldown: 11/10.5/10/9.5/9s
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
R
Encore
Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.
Cost: 100 Mana
Cooldown: 160/130/100s
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