Complete Pro Build:

Win Rate: 57% ?

3095 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Sorcerer's Shoes | Win: 52.8%

    Limited to 1 pair of boots.

    +18 Magic Penetration

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Liandry's Torment | Win: 54.1%

    +75 Ability Power
    +300 Health


    UNIQUE Passive - Madness: Deal 2% more damage for each second in combat with champions (10% maximum).
    UNIQUE Passive - Torment: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 1.5% of their maximum Health per second. Burn damage is increased to 2.5% against movement-impaired units.
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    Nashor's Tooth | Win: 55.1%

    +50% Attack Speed
    +80 Ability Power


    UNIQUE Passive: +20% Cooldown Reduction
    UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
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    Void Staff | Win: 60%

    +70 Ability Power

    UNIQUE Passive - Dissolve: +40% Magic Penetration.
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    Rabadon's Deathcap | Win: 67%

    +120 Ability Power

    UNIQUE Passive: Increases Ability Power by 40%.
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    Banshee's Veil | Win: 58.2%

    +75 Ability Power
    +60 Magic Resist
    +10% Cooldown Reduction


    UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
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    Warding Totem (Trinket) | Win: 48.5%

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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a teemo abuser

10/7/7

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      Doran's Ring

      +60 Health
      +15 Ability Power
      +5 Mana per 5 seconds


      Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
      0:10
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:11
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:11
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      Sorcerer's Shoes

      Limited to 1 pair of boots.

      +18 Magic Penetration

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      7:56
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      Blasting Wand

      +40 Ability Power
      7:57
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      7:58
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      Amplifying Tome

      +20 Ability Power
      10:03
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      Refillable Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
      10:03
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      Ruby Crystal

      +150 Health
      12:35
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      Farsight Alteration

      Level 9+ required to upgrade.
      Limited to 1 Trinket.

      Alters the Warding Totem Trinket:

      + Massively increased cast range (+650%)
      + Infinite duration and does not count towards ward limit
      - 10% increased cooldown
      - Ward is visible, fragile, untargetable by allies
      - 45% reduced ward vision radius
      - Cannot store charges
      12:36
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      Liandry's Torment

      +75 Ability Power
      +300 Health


      UNIQUE Passive - Madness: Deal 2% more damage for each second in combat with champions (10% maximum).
      UNIQUE Passive - Torment: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 1.5% of their maximum Health per second. Burn damage is increased to 2.5% against movement-impaired units.
      16:25
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      Dagger

      +12% Attack Speed
      17:31
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      Amplifying Tome

      +20 Ability Power
      19:05
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      Fiendish Codex

      +35 Ability Power

      UNIQUE Passive: +10% Cooldown Reduction
      20:19
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      Stinger

      +35% Attack Speed

      UNIQUE Passive: +10% Cooldown Reduction
      23:57
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      Nashor's Tooth

      +50% Attack Speed
      +80 Ability Power


      UNIQUE Passive: +20% Cooldown Reduction
      UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
      25:29
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      Blasting Wand

      +40 Ability Power
      27:11
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      Amplifying Tome

      +20 Ability Power
      29:35
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      Void Staff

      +70 Ability Power

      UNIQUE Passive - Dissolve: +40% Magic Penetration.
      32:23
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      Needlessly Large Rod

      +60 Ability Power
      35:01
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      Rabadon's Deathcap

      +120 Ability Power

      UNIQUE Passive: Increases Ability Power by 40%.
      39:04
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    • Doran's Ring
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      Doran's Ring

      +60 Health
      +15 Ability Power
      +5 Mana per 5 seconds


      Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
      41:43
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      Lost Chapter

      +40 Ability Power
      +300 Mana


      UNIQUE Passive - Haste: +10% Cooldown Reduction
      UNIQUE Passive: Upon levelling up, restores 20% of your maximum Mana over 3 seconds.
      41:50
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      Luden's Echo

      +90 Ability Power
      +600 Mana
      +10% Cooldown Reduction


      UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
      UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
      44:12

Nerf Runes

Win Rate: 52.3% ?

778 (Top Teemo) Pro Games Found

Pick Rate of 36.3%

778 (Top Teemo) Pro Games Found

Pick Rate of 19.3%

  • Nerf
  • Popular
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img SUMMON AERYYour attacks and abilities send Aery to a target, damaging enemies or shielding allies.
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    SUMMON AERY

    Your attacks and abilities send Aery to a target, damaging enemy champions or shielding allies.

    Damage: 10 - 40 based on level (+0.1 AP and +0.15 bonus AD)
    Shield: 35 - 80 based on level (+0.25 AP and +0.4 bonus AD)

    Aery cannot be sent out again until she returns to you.
  • rune img MANAFLOW BANDHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to...
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    MANAFLOW BAND

    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
  • rune img ABSOLUTE FOCUSWhile above 70% health, gain extra adaptive damage.
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    ABSOLUTE FOCUS

    While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

    Grants 1.8 Attack Damage or 3 Ability Power at level 1.
  • rune img GATHERING STORMGain increasing amounts of AD or AP, adaptive over the course of the game.
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GATHERING STORM

Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
  • rune img DOMINATIONBurst damage and target access
  • rune img CHEAP SHOTDeal bonus true damage to enemy champions with impaired movement or actions.
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    CHEAP SHOT

    Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

    Cooldown: 4s
    Activates on damage occurring after the impairment.
  • rune img RAVENOUS HUNTERUnique takedowns grant permanent healing from ability damage.
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RAVENOUS HUNTER

Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Teemo

38.7%
Nasus
Nasus

Nasus

Win Rate: 38.7%
Games: 44
41.6%
Olaf
Olaf

Olaf

Win Rate: 41.6%
Games: 77
42.4%
Cassiopeia
Cassiopeia

Cassiopeia

Win Rate: 42.4%
Games: 59
42.9%
Dr. Mundo
Dr. Mundo

Dr. Mundo

Win Rate: 42.9%
Games: 77
45%
Malzahar
Malzahar

Malzahar

Win Rate: 45%
Games: 60

Teemo Counters

66.1%
Urgot
Urgot

Urgot

Win Rate: 66.1%
Games: 56
64.5%
Ekko
Ekko

Ekko

Win Rate: 64.5%
Games: 45
62.5%
Poppy
Poppy

Poppy

Win Rate: 62.5%
Games: 56
60%
Illaoi
Illaoi

Illaoi

Win Rate: 60%
Games: 55
59.5%
Kennen
Kennen

Kennen

Win Rate: 59.5%
Games: 234

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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