Complete Pro Build:

Win Rate: 56.3% ?

3079 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Boots of Mobility | Win: 51.3%

    Limited to 1 pair of boots.

    UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
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    Remnant of the Ascended | Win: 52.4%

    +200 Health
    +10 Movement Speed
    +125% Base Health Regen
    +10% Cooldown Reduction
    +2 Gold per 10 seconds


    UNIQUE Passive - Favor: Enemy minions killed by your allies sometimes drop coins that grant 6% missing mana (minimum 10). If there is an allied Champion nearby, sometimes the coins grant 50 gold instead. Cannon minions always drop coins.
    QUEST: Earn 500 gold using this item.
    REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.

    Limited to 1 Gold Income or Jungle item.

    ''Praise the sun.'' - Historian Shurelya, 22 September, 25 CLE
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    Zeke's Convergence | Win: 56.1%

    +60 Armor
    +30 Magic Resist
    +250 Mana
    +10% Cooldown Reduction

    UNIQUE Active - Conduit: Bind to an ally without an existing Conduit.
    UNIQUE Passive: Casting your ultimate near your ally surrounds you with a frost storm and ignites your ally's basic attacks for 10 seconds. Enemies inside your frost storm are slowed by 20% and your ally's attacks burn their target for 30% bonus magic damage over 2 seconds (45 second cooldown).

    Frostfire Covenant: Your frost storm ignites when it slows a burning enemy, dealing 40 magic damage per second and slowing by 40% instead for 3 seconds.


    (Champions can only be linked by one Zeke's Convergence at a time.)
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    Redemption | Win: 60.1%

    +200 Health
    +50% Base Health Regen
    +150% Base Mana Regen
    +10% Cooldown Reduction


    UNIQUE Passive: +10% Heal and Shield Power
    UNIQUE Active: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to heal allies for 10 (+20 per level of target) Health, burn enemy champions for 10% of their maximum Health as true damage and deal 250 true damage to enemy minions (120 second cooldown). Heal and Shield Power is 3 times as effective on Redemption's heal.

    Can be used while dead.

    Half effect if the target has been affected by another Redemption recently.
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    Locket of the Iron Solari | Win: 56.5%

    +30 Armor
    +60 Magic Resist


    UNIQUE Active: Grants a decaying shield to nearby allied champions for 2.5 seconds that absorbs up to 30 (+15 per level) (+20% of your bonus health) damage (120 second cooldown).

    Shield per level uses the higher of your level or the target's level.
    Shield ratio scales with your level.
    Shield amount is reduced to 25% if the target has been affected by another Locket of the Iron Solari in the last 20 seconds.
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    Knight's Vow | Win: 57.5%

    +250 Health
    +40 Armor
    +10% Cooldown Reduction


    UNIQUE Active: Designate an allied champion as your Partner (90 second cooldown).
    UNIQUE Passive: If your Partner is nearby, gain +20 additional Armor and +15% Movement Speed towards them.
    UNIQUE Passive: If your Partner is nearby, heal for 12% of the damage your Partner deals to champions and redirect 12% of the damage your Partner takes from champions to you as true damage (healing and damage redirection are reduced by 50% if you are ranged).

    (Champions can only be linked by one Knight's Vow at a time.)
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    Oracle Lens | Win: 51.2%

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).

Winning ProBuild Order

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MAD Lions E.C.

Falco

0/9/28

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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:11
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      Ancient Coin

      +5 Movement Speed
      +5% Cooldown Reduction
      +2 Gold per 10 seconds


      UNIQUE Passive - Favor: Enemy minions killed by your allies sometimes drop coins that grant 6% missing mana (minimum 10). If there is an allied Champion nearby, sometimes the coins grant 28 gold instead. Cannon minions always drop coins.
      QUEST: Earn 500 gold using this item and upgrade to Nomad's Medallion.
      REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.

      Limited to 1 Gold Income or Jungle item.

      ''Gold dust rises from the desert and clings to the coin.'' - Historian Shurelya, 11 November, 23 CLE
      0:12
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:12
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      Nomad's Medallion

      +10 Movement Speed
      +50% Base Health Regen
      +10% Cooldown Reduction
      +2 Gold per 10 seconds


      UNIQUE Passive - Favor: Enemy minions killed by your allies sometimes drop coins that grant 6% missing mana (minimum 10). If there is an allied Champion nearby, sometimes the coins grant 50 gold instead. Cannon minions always drop coins.
      QUEST: Earn 500 gold using this item.
      REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.

      Limited to 1 Gold Income or Jungle item.

      ''The medallion shines with the glory of a thousand voices when exposed to the sun.'' - Historian Shurelya, 22 June, 24 CLE
      4:21
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      4:23
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      Boots of Mobility

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
      9:42
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      Ruby Crystal

      +150 Health
      9:43
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      Oracle Lens

      Limited to 1 Trinket.

      Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
      9:44
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      9:45
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      Remnant of the Ascended

      +200 Health
      +10 Movement Speed
      +125% Base Health Regen
      +10% Cooldown Reduction
      +2 Gold per 10 seconds


      UNIQUE Passive - Favor: Enemy minions killed by your allies sometimes drop coins that grant 6% missing mana (minimum 10). If there is an allied Champion nearby, sometimes the coins grant 50 gold instead. Cannon minions always drop coins.
      QUEST: Earn 500 gold using this item.
      REWARD: Gain UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.

      Limited to 1 Gold Income or Jungle item.

      ''Praise the sun.'' - Historian Shurelya, 22 September, 25 CLE
      11:40
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      Aegis of the Legion

      +30 Armor
      +30 Magic Resist
      15:21
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      Glacial Shroud

      +20 Armor
      +250 Mana


      UNIQUE Passive: +10% Cooldown Reduction
      18:23
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      Zeke's Convergence

      +60 Armor
      +30 Magic Resist
      +250 Mana
      +10% Cooldown Reduction

      UNIQUE Active - Conduit: Bind to an ally without an existing Conduit.
      UNIQUE Passive: Casting your ultimate near your ally surrounds you with a frost storm and ignites your ally's basic attacks for 10 seconds. Enemies inside your frost storm are slowed by 20% and your ally's attacks burn their target for 30% bonus magic damage over 2 seconds (45 second cooldown).

      Frostfire Covenant: Your frost storm ignites when it slows a burning enemy, dealing 40 magic damage per second and slowing by 40% instead for 3 seconds.


      (Champions can only be linked by one Zeke's Convergence at a time.)
      20:43
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      Crystalline Bracer

      +200 Health
      +50% Base Health Regen
      23:22
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      Redemption

      +200 Health
      +50% Base Health Regen
      +150% Base Mana Regen
      +10% Cooldown Reduction


      UNIQUE Passive: +10% Heal and Shield Power
      UNIQUE Active: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to heal allies for 10 (+20 per level of target) Health, burn enemy champions for 10% of their maximum Health as true damage and deal 250 true damage to enemy minions (120 second cooldown). Heal and Shield Power is 3 times as effective on Redemption's heal.

      Can be used while dead.

      Half effect if the target has been affected by another Redemption recently.
      26:48
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    • Broken Stopwatch
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      Broken Stopwatch

      UNIQUE Passive: Is broken, but can still be upgraded.

      After breaking one Stopwatch, the shopkeeper will only sell you Broken Stopwatches.
      26:54
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      Null-Magic Mantle

      +25 Magic Resist
      27:15

Nerf Runes

Win Rate: 52% ?

10643 (Support Thresh) Pro Games Found

Pick Rate of 98.8%

10643 (Support Thresh) Pro Games Found

Pick Rate of 98.8%

  • Nerf
  • Popular
  • rune img RESOLVEDurability and crowd control
  • rune img AFTERSHOCKAfter immobilizing an enemy champion gain defenses and later deal a burst of magic damage...
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    AFTERSHOCK

    After immobilizing an enemy champion, increase your Armor and Magic Resist by 70 + 50% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

    Damage: 10 - 120 (+4% of your maximum health)
    Cooldown: 35s

    Resistance bonus from Aftershock capped at: 80-150 (based on level)
  • rune img DEMOLISHCharge up a powerful attack against a tower while near it.
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    DEMOLISH

    Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s
  • rune img BONE PLATINGAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them...
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    BONE PLATING

    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s
  • rune img UNFLINCHINGAfter casting a Summoner Spell, gain Tenacity and Slow Resistance for a short duration....
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UNFLINCHING

After casting a Summoner Spell, gain 15% Tenacity and Slow Resistance for 10s. Additionally, gain 10% Tenacity and Slow Resistance for each Summoner Spell on cooldown.
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img PERFECT TIMINGGain a free Stopwatch. Stopwatch has a one time use Stasis effect.
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    PERFECT TIMING

    Start the game with a Commencing Stopwatch that transforms into a Stopwatch after 10 min. Stopwatch has a one time use Stasis effect.

    Reduces the cooldown of Zhonya's Hourglass, Guardian Angel, and Gargoyle Stoneplate by 15%.
  • rune img BISCUIT DELIVERYGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently...
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BISCUIT DELIVERY

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Thresh

47%
Zilean
Zilean

Zilean

Win Rate: 47%
Games: 1164
47.1%
Bard
Bard

Bard

Win Rate: 47.1%
Games: 2367
47.3%
Janna
Janna

Janna

Win Rate: 47.3%
Games: 2842
47.9%
Taric
Taric

Taric

Win Rate: 47.9%
Games: 493
48.5%
Rakan
Rakan

Rakan

Win Rate: 48.5%
Games: 4376

Thresh Counters

53.7%
Xerath
Xerath

Xerath

Win Rate: 53.7%
Games: 425
53.7%
Blitzcrank
Blitzcrank

Blitzcrank

Win Rate: 53.7%
Games: 1848
53.5%
Yuumi
Yuumi

Yuumi

Win Rate: 53.5%
Games: 3621
53.5%
Shen
Shen

Shen

Win Rate: 53.5%
Games: 391
53.2%
Nami
Nami

Nami

Win Rate: 53.2%
Games: 2153

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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