Complete Pro Build:

Win Rate: 51.3% ?

3157 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

  • item img
  • item img

    Luden's Echo | Win: 54.3%

    +90 Ability Power
    +600 Mana
    +10% Cooldown Reduction


    UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
    UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
  • item img
  • item img

    Sorcerer's Shoes | Win: 53.3%

    Limited to 1 pair of boots.

    +18 Magic Penetration

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
  • item img
  • item img

    Morellonomicon | Win: 57.3%

    +70 Ability Power
    +300 Health


    UNIQUE Passive - Touch of Death: +15 Magic Penetration
    UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
  • item img
  • item img

    Zhonya's Hourglass | Win: 52.7%

    +75 Ability Power
    +45 Armor
    +10% Cooldown Reduction


    UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
  • item img
  • item img

    Rabadon's Deathcap | Win: 50.4%

    +120 Ability Power

    UNIQUE Passive: Increases Ability Power by 40%.
  • item img
  • item img

    Banshee's Veil | Win: 52.8%

    +75 Ability Power
    +60 Magic Resist
    +10% Cooldown Reduction


    UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
  • item img
  • item img

    Warding Totem (Trinket) | Win: 38.4%

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

tier img

Powaro

5/1/5

    • item img
      item img

      Doran's Ring

      +60 Health
      +15 Ability Power
      +5 Mana per 5 seconds


      Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
      0:11
    • item img
      item img

      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:11
    • next item
    • item img
      item img

      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      3:55
    • item img
      item img

      Amplifying Tome

      +20 Ability Power
      3:58
    • next item
    • item img
      item img

      Lost Chapter

      +40 Ability Power
      +300 Mana


      UNIQUE Passive - Haste: +10% Cooldown Reduction
      UNIQUE Passive: Upon levelling up, restores 20% of your maximum Mana over 3 seconds.
      6:49
    • item img
      item img

      Amplifying Tome

      +20 Ability Power
      6:54
    • next item
    • item img
      item img

      Luden's Echo

      +90 Ability Power
      +600 Mana
      +10% Cooldown Reduction


      UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
      UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
      11:42
    • item img
      item img

      Oracle Lens

      Limited to 1 Trinket.

      Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
      11:44
    • next item
    • item img
      item img

      Sorcerer's Shoes

      Limited to 1 pair of boots.

      +18 Magic Penetration

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      15:14
    • item img
      item img

      Oblivion Orb

      +20 Ability Power
      +200 Health


      UNIQUE Passive - Touch of Death: +15 Magic Penetration
      15:16
    • item img
      item img

      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      15:18
    • next item
    • item img
      item img

      Blasting Wand

      +40 Ability Power
      17:04
    • next item
    • item img
      item img

      Morellonomicon

      +70 Ability Power
      +300 Health


      UNIQUE Passive - Touch of Death: +15 Magic Penetration
      UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
      19:48
    • item img
      item img

      Amplifying Tome

      +20 Ability Power
      19:48
    • next item
    • item img
      item img

      Seeker's Armguard

      +30 Armor
      +20 Ability Power


      UNIQUE Passive: Killing a unit grants 0.5 bonus Armor and Ability Power. This bonus stacks up to 30 times.
      21:51
    • item img
      item img

      Amplifying Tome

      +20 Ability Power
      21:52
    • next item
    • item img
      item img

      Zhonya's Hourglass

      +75 Ability Power
      +45 Armor
      +10% Cooldown Reduction


      UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
      23:47

Nerf Runes

Win Rate: 54.7% ?

1248 (Middle Vel'Koz) Pro Games Found

Pick Rate of 67.8%

1248 (Middle Vel'Koz) Pro Games Found

Pick Rate of 67.8%

  • Nerf
  • Popular
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img ARCANE COMETDamaging a champion with an ability hurls a damaging comet at their location.
  • rune img

    ARCANE COMET

    Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

    Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
    Cooldown: 20 - 8s

    Cooldown Reduction:
    Single Target: 20%.
    Area of Effect: 10%.
    Damage over Time: 5%.
  • rune img MANAFLOW BANDHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to...
  • rune img

    MANAFLOW BAND

    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
  • rune img TRANSCENDENCEGain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
  • rune img

    TRANSCENDENCE

    Gain 10% CDR when you reach level 10.

    Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
  • rune img SCORCHYour first damaging ability hit every 10s burns champions.
rune img

SCORCH

Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img MAGICAL FOOTWEARYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes...
  • rune img

    MAGICAL FOOTWEAR

    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
  • rune img COSMIC INSIGHT+5% CDR+5% Max CDR+5% Summoner Spell CDR+5% Item CDR
rune img

COSMIC INSIGHT

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Magic Resist DEFENCE+6 Magic Resist

Counters Vel'Koz

41.4%
Aurelion Sol
Aurelion Sol

Aurelion Sol

Win Rate: 41.4%
Games: 75
41.6%
Kai'Sa
Kai'Sa

Kai'Sa

Win Rate: 41.6%
Games: 101
42.6%
Annie
Annie

Annie

Win Rate: 42.6%
Games: 47
42.6%
Morgana
Morgana

Morgana

Win Rate: 42.6%
Games: 47
43.1%
Jayce
Jayce

Jayce

Win Rate: 43.1%
Games: 65

Vel'Koz Counters

65.4%
Kled
Kled

Kled

Win Rate: 65.4%
Games: 49
63.9%
Tristana
Tristana

Tristana

Win Rate: 63.9%
Games: 94
62.2%
Azir
Azir

Azir

Win Rate: 62.2%
Games: 82
59.7%
Karma
Karma

Karma

Win Rate: 59.7%
Games: 62
58.6%
Swain
Swain

Swain

Win Rate: 58.6%
Games: 41

Pro History

  • All
  • Pro
Player Rank Status KDA Gold Items Spells Runes Time Length
Load more