Complete Pro Build:

Win Rate: 57% ?

3157 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Luden's Echo | Win: 53.9%

    +90 Ability Power
    +600 Mana
    +10% Cooldown Reduction


    UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
    UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
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    Sorcerer's Shoes | Win: 52.8%

    Limited to 1 pair of boots.

    +18 Magic Penetration

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Morellonomicon | Win: 60.1%

    +70 Ability Power
    +300 Health


    UNIQUE Passive - Touch of Death: +15 Magic Penetration
    UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
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    Rabadon's Deathcap | Win: 65.2%

    +120 Ability Power

    UNIQUE Passive: Increases Ability Power by 40%.
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    Void Staff | Win: 54.4%

    +70 Ability Power

    UNIQUE Passive - Dissolve: +40% Magic Penetration.
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    Liandry's Torment | Win: 53.7%

    +75 Ability Power
    +300 Health


    UNIQUE Passive - Madness: Deal 2% more damage for each second in combat with champions (10% maximum).
    UNIQUE Passive - Torment: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 1.5% of their maximum Health per second. Burn damage is increased to 2.5% against movement-impaired units.
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    Farsight Alteration | Win: 52.7%

    Level 9+ required to upgrade.
    Limited to 1 Trinket.

    Alters the Warding Totem Trinket:

    + Massively increased cast range (+650%)
    + Infinite duration and does not count towards ward limit
    - 10% increased cooldown
    - Ward is visible, fragile, untargetable by allies
    - 45% reduced ward vision radius
    - Cannot store charges

Winning ProBuild Order

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BRR

10/2/17

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      Doran's Ring

      +60 Health
      +15 Ability Power
      +5 Mana per 5 seconds


      Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
      0:03
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:03
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:04
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      Lost Chapter

      +40 Ability Power
      +300 Mana


      UNIQUE Passive - Haste: +10% Cooldown Reduction
      UNIQUE Passive: Upon levelling up, restores 20% of your maximum Mana over 3 seconds.
      6:57
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      6:58
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      Refillable Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
      6:59
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      Blasting Wand

      +40 Ability Power
      8:37
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      Amplifying Tome

      +20 Ability Power
      8:42
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      Luden's Echo

      +90 Ability Power
      +600 Mana
      +10% Cooldown Reduction


      UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
      UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
      11:40
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      Ruby Crystal

      +150 Health
      11:43
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      Sorcerer's Shoes

      Limited to 1 pair of boots.

      +18 Magic Penetration

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      13:24
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      Farsight Alteration

      Level 9+ required to upgrade.
      Limited to 1 Trinket.

      Alters the Warding Totem Trinket:

      + Massively increased cast range (+650%)
      + Infinite duration and does not count towards ward limit
      - 10% increased cooldown
      - Ward is visible, fragile, untargetable by allies
      - 45% reduced ward vision radius
      - Cannot store charges
      13:26
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      Morellonomicon

      +70 Ability Power
      +300 Health


      UNIQUE Passive - Touch of Death: +15 Magic Penetration
      UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
      19:04
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      Needlessly Large Rod

      +60 Ability Power
      20:25
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      Needlessly Large Rod

      +60 Ability Power
      22:15
    • next item
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      Rabadon's Deathcap

      +120 Ability Power

      UNIQUE Passive: Increases Ability Power by 40%.
      25:12
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      Amplifying Tome

      +20 Ability Power
      25:13
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      Void Staff

      +70 Ability Power

      UNIQUE Passive - Dissolve: +40% Magic Penetration.
      29:22

Nerf Runes

Win Rate: 46.5% ?

895 (Middle Xerath) Pro Games Found

Pick Rate of 73.8%

895 (Middle Xerath) Pro Games Found

Pick Rate of 73.8%

  • Nerf
  • Popular
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img ARCANE COMETDamaging a champion with an ability hurls a damaging comet at their location.
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    ARCANE COMET

    Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

    Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
    Cooldown: 20 - 8s

    Cooldown Reduction:
    Single Target: 20%.
    Area of Effect: 10%.
    Damage over Time: 5%.
  • rune img MANAFLOW BANDHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to...
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    MANAFLOW BAND

    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
  • rune img TRANSCENDENCEGain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
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    TRANSCENDENCE

    Gain 10% CDR when you reach level 10.

    Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
  • rune img SCORCHYour first damaging ability hit every 10s burns champions.
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SCORCH

Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img MAGICAL FOOTWEARYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes...
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    MAGICAL FOOTWEAR

    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
  • rune img COSMIC INSIGHT+5% CDR+5% Max CDR+5% Summoner Spell CDR+5% Item CDR
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COSMIC INSIGHT

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Magic Resist DEFENCE+6 Magic Resist

Counters Xerath

29%
Pyke
Pyke

Pyke

Win Rate: 29%
Games: 69
31.9%
Aurelion Sol
Aurelion Sol

Aurelion Sol

Win Rate: 31.9%
Games: 44
36.7%
Talon
Talon

Talon

Win Rate: 36.7%
Games: 169
37.1%
Fizz
Fizz

Fizz

Win Rate: 37.1%
Games: 124
39.6%
Ezreal
Ezreal

Ezreal

Win Rate: 39.6%
Games: 86

Xerath Counters

56.3%
Azir
Azir

Azir

Win Rate: 56.3%
Games: 263
56.1%
Caitlyn
Caitlyn

Caitlyn

Win Rate: 56.1%
Games: 41
55.7%
Ryze
Ryze

Ryze

Win Rate: 55.7%
Games: 97
55.2%
Tristana
Tristana

Tristana

Win Rate: 55.2%
Games: 78
54.3%
Viktor
Viktor

Viktor

Win Rate: 54.3%
Games: 59

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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