Complete Pro Build:

Win Rate: 54.8% ?

3133 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Youmuu's Ghostblade | Win: 53.1%

    +55 Attack Damage
    +10% Cooldown Reduction


    UNIQUE Passive: +18 Lethality
    UNIQUE Passive: +40 Movement Speed out of Combat
    UNIQUE Active: Grants +20% Movement Speed and the ability to move through units for 6 seconds (45 second cooldown).
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    Duskblade of Draktharr | Win: 54.4%

    +60 Attack Damage
    +10% Cooldown Reduction


    UNIQUE Passive: +21 Lethality
    UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next basic attack against an enemy champion deals 30 - 150 bonus physical damage and slows them by 99% for 0.25 seconds. Ranged basic attacks do not apply the slow. (Lasts for 5 seconds after being seen by an enemy champion).
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    Mercury's Treads | Win: 56.3%

    Limited to 1 pair of boots.

    +25 Magic Resist

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
    UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
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    Edge of Night | Win: 59.4%

    +325 Health
    +55 Attack Damage


    UNNIQUE Passive: +10 Lethality
    UNIQUE Passive - Spell Shield: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
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    Black Cleaver | Win: 58.6%

    +400 Health
    +40 Attack Damage
    +20% Cooldown Reduction


    UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
    UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
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    Lord Dominik's Regards | Win: 60%

    +45 Attack Damage

    UNIQUE Passive - Last Whisper: +35% Armor Penetration
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    Oracle Lens | Win: 55%

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).

Winning ProBuild Order

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snapersky

9/6/15

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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:13
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      Long Sword

      +10 Attack Damage
      0:14
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:16
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      Long Sword

      +10 Attack Damage
      3:53
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      3:57
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      Serrated Dirk

      +30 Attack Damage

      UNIQUE Passive: +10 Lethality
      7:58
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      Caulfield's Warhammer

      +25 Attack Damage

      UNIQUE Passive: +10% Cooldown Reduction
      7:59
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      Long Sword

      +10 Attack Damage
      8:00
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      8:02
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      Youmuu's Ghostblade

      +55 Attack Damage
      +10% Cooldown Reduction


      UNIQUE Passive: +18 Lethality
      UNIQUE Passive: +40 Movement Speed out of Combat
      UNIQUE Active: Grants +20% Movement Speed and the ability to move through units for 6 seconds (45 second cooldown).
      10:49
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      Serrated Dirk

      +30 Attack Damage

      UNIQUE Passive: +10 Lethality
      10:51
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      10:51
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      10:53
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      Oracle Lens

      Limited to 1 Trinket.

      Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
      10:53
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      Long Sword

      +10 Attack Damage
      12:57
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      Duskblade of Draktharr

      +60 Attack Damage
      +10% Cooldown Reduction


      UNIQUE Passive: +21 Lethality
      UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next basic attack against an enemy champion deals 30 - 150 bonus physical damage and slows them by 99% for 0.25 seconds. Ranged basic attacks do not apply the slow. (Lasts for 5 seconds after being seen by an enemy champion).
      15:49
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      Mercury's Treads

      Limited to 1 pair of boots.

      +25 Magic Resist

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
      19:57
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      Serrated Dirk

      +30 Attack Damage

      UNIQUE Passive: +10 Lethality
      19:58
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      Pickaxe

      +25 Attack Damage
      23:04
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      Ruby Crystal

      +150 Health
      24:10
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      Edge of Night

      +325 Health
      +55 Attack Damage


      UNNIQUE Passive: +10 Lethality
      UNIQUE Passive - Spell Shield: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
      26:32
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      Long Sword

      +10 Attack Damage
      26:33
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      Ruby Crystal

      +150 Health
      27:43
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      Black Cleaver

      +400 Health
      +40 Attack Damage
      +20% Cooldown Reduction


      UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
      UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
      29:26
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      Farsight Alteration

      Level 9+ required to upgrade.
      Limited to 1 Trinket.

      Alters the Warding Totem Trinket:

      + Massively increased cast range (+650%)
      + Infinite duration and does not count towards ward limit
      - 10% increased cooldown
      - Ward is visible, fragile, untargetable by allies
      - 45% reduced ward vision radius
      - Cannot store charges
      29:26

Nerf Runes

Win Rate: 50% ?

1466 (Middle Zed) Pro Games Found

Pick Rate of 43.2%

1466 (Middle Zed) Pro Games Found

Pick Rate of 43.2%

  • Nerf
  • Popular
  • rune img DOMINATIONBurst damage and target access
  • rune img ELECTROCUTEHitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
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    ELECTROCUTE

    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
  • rune img TASTE OF BLOODHeal when you damage an enemy champion.
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    TASTE OF BLOOD

    Heal when you damage an enemy champion.

    Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

    Cooldown: 20s
  • rune img ZOMBIE WARDTakedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses. Gain...
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    ZOMBIE WARD

    Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses.

    Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power for every Zombie Ward spawned, up to 10.

    After spawning 10 Zombie Wards, additionally gain 10 adaptive force.

    Zombie Wards are visible, last for 120s and do not count towards your ward limit.
  • rune img ULTIMATE HUNTERUnique takedowns grant permanent cooldown reduction on your Ultimate.
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ULTIMATE HUNTER

Your ultimate gains 5% reduced cooldown, plus an additional 4% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img TRANSCENDENCEGain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
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    TRANSCENDENCE

    Gain 10% CDR when you reach level 10.

    Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
  • rune img SCORCHYour first damaging ability hit every 10s burns champions.
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SCORCH

Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Magic Resist DEFENCE+6 Magic Resist

Counters Zed

39.2%
Aphelios
Aphelios

Aphelios

Win Rate: 39.2%
Games: 74
41.5%
Pyke
Pyke

Pyke

Win Rate: 41.5%
Games: 229
43.9%
Zilean
Zilean

Zilean

Win Rate: 43.9%
Games: 89
44.3%
Cassiopeia
Cassiopeia

Cassiopeia

Win Rate: 44.3%
Games: 549
44.3%
Mordekaiser
Mordekaiser

Mordekaiser

Win Rate: 44.3%
Games: 208

Zed Counters

59%
Xerath
Xerath

Xerath

Win Rate: 59%
Games: 129
58.8%
Tristana
Tristana

Tristana

Win Rate: 58.8%
Games: 63
58.8%
Caitlyn
Caitlyn

Caitlyn

Win Rate: 58.8%
Games: 63
58.6%
Morgana
Morgana

Morgana

Win Rate: 58.6%
Games: 70
57.7%
Lux
Lux

Lux

Win Rate: 57.7%
Games: 85

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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