Complete Pro Build:

Win Rate: 66.4% ?

3351 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Boots of Mobility | Win: 52.3%

    Limited to 1 pair of boots.

    UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
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    Hextech GLP-800 | Win: 51.9%

    +80 Ability Power
    +600 Mana
    +10% Cooldown Reduction


    UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
    UNIQUE Active - Frost Bolt: Fires a spray of icy bolts that explode on first unit hit, dealing 100 - 200 (+20% of your Ability Power) magic damage to all enemies hit. (40 second cooldown, shared with other Hextech items).

    Enemies hit are slowed by 65% decaying over 2 second.
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    Twin Shadows | Win: 56.5%

    +70 Ability Power
    +7% Movement Speed
    +10% Cooldown Reduction


    UNIQUE Active - Spectral Pursuit: Summons 2 spooky ghosts that hunt down nearby champions, revealing and Haunting them on contact.

    Haunted enemies are slowed by 40% for up to 5 seconds based on the distance the ghosts travel. (90 second cooldown).
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    Zhonya's Hourglass | Win: 54.8%

    +75 Ability Power
    +45 Armor
    +10% Cooldown Reduction


    UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
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    Redemption | Win: 50.1%

    +200 Health
    +50% Base Health Regen
    +150% Base Mana Regen
    +10% Cooldown Reduction


    UNIQUE Passive: +10% Heal and Shield Power
    UNIQUE Active: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to heal allies for 10 (+20 per level of target) Health, burn enemy champions for 10% of their maximum Health as true damage and deal 250 true damage to enemy minions (120 second cooldown). Heal and Shield Power is 3 times as effective on Redemption's heal.

    Can be used while dead.

    Half effect if the target has been affected by another Redemption recently.
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    Morellonomicon | Win: 54.3%

    +70 Ability Power
    +300 Health


    UNIQUE Passive - Touch of Death: +15 Magic Penetration
    UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
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    Oracle Lens | Win: 51.8%

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).

Winning ProBuild Order

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Nutzer

2/8/23

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      Spellthief's Edge

      +8 Ability Power
      +10 Health
      +2 Gold Per 10 Seconds
      +25% Base Mana Regen


      UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings grant 15 gold. This can occur up to 3 times every 30 seconds.
      QUEST: Earning gold through using this item will transform the item, granting UNIQUE Active - Warding.

      (Receive diminishing gold from excessive minion kills.)

      Limited to 1 Gold Income or Jungle item.
      0:10
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:11
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:12
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      3:27
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      Amplifying Tome

      +20 Ability Power
      3:30
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      Boots of Mobility

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
      7:02
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      Lost Chapter

      +40 Ability Power
      +300 Mana


      UNIQUE Passive - Haste: +10% Cooldown Reduction
      UNIQUE Passive: Upon levelling up, restores 20% of your maximum Mana over 3 seconds.
      11:28
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      Oracle Lens

      Limited to 1 Trinket.

      Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
      11:34
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      Amplifying Tome

      +20 Ability Power
      15:30
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      Hextech Revolver

      +40 Ability Power

      UNIQUE Passive - Magic Bolt: Damaging an enemy champion with a basic attack shocks them for 50 - 125 bonus magic damage (40 second cooldown, shared with other Hextech items).

      Magic Bolt's cooldown is reduced by Active Item cooldown reduction.

      (Damage scales based on level. Hextech effects can trigger other item spell effects.)
      16:39
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      Hextech GLP-800

      +80 Ability Power
      +600 Mana
      +10% Cooldown Reduction


      UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
      UNIQUE Active - Frost Bolt: Fires a spray of icy bolts that explode on first unit hit, dealing 100 - 200 (+20% of your Ability Power) magic damage to all enemies hit. (40 second cooldown, shared with other Hextech items).

      Enemies hit are slowed by 65% decaying over 2 second.
      18:49
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      Fiendish Codex

      +35 Ability Power

      UNIQUE Passive: +10% Cooldown Reduction
      22:47
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      Twin Shadows

      +70 Ability Power
      +7% Movement Speed
      +10% Cooldown Reduction


      UNIQUE Active - Spectral Pursuit: Summons 2 spooky ghosts that hunt down nearby champions, revealing and Haunting them on contact.

      Haunted enemies are slowed by 40% for up to 5 seconds based on the distance the ghosts travel. (90 second cooldown).
      25:32
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      Fiendish Codex

      +35 Ability Power

      UNIQUE Passive: +10% Cooldown Reduction
      28:27
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      Zhonya's Hourglass

      +75 Ability Power
      +45 Armor
      +10% Cooldown Reduction


      UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
      31:39

Nerf Runes

Win Rate: 63.5% ?

328 (Support Zilean) Pro Games Found

Pick Rate of 19.7%

328 (Support Zilean) Pro Games Found

Pick Rate of 40.3%

  • Nerf
  • Popular
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img GLACIAL AUGMENTYour first attack against an enemy champion slows them (per unit cooldown). Slowing champions...
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    GLACIAL AUGMENT

    Basic attacking a champion slows them for 2s. The slow increases in strength over its duration.
  • Ranged: Ranged attacks slow by up to 30% - 40%
  • Melee: Melee attacks slow by up to 45% - 55%

  • Slowing a champion with active items shoots a freeze ray through them, freezing the nearby ground for 5s, slowing all units inside by 60%.

    Cooldown: 7-4s per unit
  • rune img PERFECT TIMINGGain a free Stopwatch. Stopwatch can be used for a one time Stasis effect within 120 seconds...
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    PERFECT TIMING

    Begin the game with a Commencing Stopwatch that transforms into a Stopwatch after 14 minutes. Each takedown you acquire reduces this timer by 120 seconds.

    Stopwatch that can be used for a one time 2.5 second Stasis effect and replaces Stopwatch in the item shop.
  • rune img FUTURE'S MARKETYou can enter debt to buy items.
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    FUTURE'S MARKET

    You can enter debt to buy items. The amount you can borrow increases over time.

    Lending Fee: 50 gold
  • rune img COSMIC INSIGHT+5% CDR+5% Max CDR+5% Summoner Spell CDR+5% Item CDR
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COSMIC INSIGHT

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
  • rune img DOMINATIONBurst damage and target access
  • rune img INGENIOUS HUNTERUnique takedowns grant permanent Active Item CDR (includes Trinkets).
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    INGENIOUS HUNTER

    Gain 15% Active Item CDR plus an additional 5% per Bounty Hunter stack (includes Trinkets).

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • rune img ZOMBIE WARDTakedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses. Gain...
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ZOMBIE WARD

Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses.

Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power for every Zombie Ward spawned, up to 10.

After spawning 10 Zombie Wards, additionally gain 10 adaptive force.

Zombie Wards are visible, last for 120s and do not count towards your ward limit.
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Zilean

40.8%
Xerath
Xerath

Xerath

Win Rate: 40.8%
Games: 76
41.7%
Shaco
Shaco

Shaco

Win Rate: 41.7%
Games: 60
45.2%
Lulu
Lulu

Lulu

Win Rate: 45.2%
Games: 195
46%
Zyra
Zyra

Zyra

Win Rate: 46%
Games: 122
47.4%
Bard
Bard

Bard

Win Rate: 47.4%
Games: 566

Zilean Counters

59.1%
Rumble
Rumble

Rumble

Win Rate: 59.1%
Games: 44
58.6%
Vel'Koz
Vel'Koz

Vel'Koz

Win Rate: 58.6%
Games: 82
58%
Alistar
Alistar

Alistar

Win Rate: 58%
Games: 100
56.9%
Taric
Taric

Taric

Win Rate: 56.9%
Games: 95
55.8%
Maokai
Maokai

Maokai

Win Rate: 55.8%
Games: 52

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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