Complete Pro Build:

Win Rate: 56.9% ?

4257 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Galeforce | Win: 51.4%

    60 Attack Damage
    20% Attack Speed
    20% Critical Strike Chance


    Active - Cloudburst: Dash in target direction, firing three missiles at the lowest Health enemy near your destination (prioritizing champions). Deals a total of (180 - 220 (based on level) + 45% bonus Attack Damage) magic damage, increased against low Health targets by up to 50% (90s cooldown).

    Mythic Passive: Grants all other Legendary items 3% Move Speed.

    Maximum missile damage dealt when enemy Health is below 30%.
    Cloudburst's dash cannot pass through terrain.

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    Berserker's Greaves | Win: 50.3%

    35% Attack Speed
    45 Move Speed

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    Stormrazor | Win: 55.7%

    40 Attack Damage
    15% Attack Speed
    20% Critical Strike Chance

  • Energized: Moving and Attacking will generate an Energized Attack.
  • Paralyze: Your Energized Attack gains 120 bonus magic damage. In addition, Energized Attacks slow enemies by 75% for 0.5 seconds.

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    Infinity Edge | Win: 58.6%

    70 Attack Damage
    20% Critical Strike Chance

  • Perfection: If you have at least 60% Critical Strike Chance, gain 35% Critical Strike Damage.
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    Rapid Firecannon | Win: 55.6%

    35% Attack Speed
    20% Critical Strike Chance
    7% Move Speed

  • Energized: Moving and Attacking will generate an Energized Attack.
  • Sharpshooter: Your Energized Attack applies 120 bonus magic damage. In addition, Energized attacks gain up to 35% bonus Attack Range.

    Attack Range cannot increase more than 150 units.
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    Guardian Angel | Win: 61.9%

    40 Attack Damage
    40 Armor

  • Saving Grace: Upon taking lethal damage, restores 50% base Health and 30% max Mana after 4 seconds of stasis (300s cooldown).
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    Farsight Alteration | Win: 51.1%

    Active - Trinket: Reveals an area and places a visible, fragile Ward up to 4000 units away. Allies cannot target this Ward with Summoner Spells or Abilities (198 - 99s cooldown).

Winning ProBuild Order

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EURONICS Gaming

Broeki

9/3/5

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Nerf Runes

Win Rate: 54.7% ?

2398 (Bottom Caitlyn) Pro Games Found

Pick Rate of 32.2%

2398 (Bottom Caitlyn) Pro Games Found

Pick Rate of 32.2%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img LETHAL TEMPO1.5s after damaging a champion gain a large amount of Attack Speed. Lethal Tempo allows you to...
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    LETHAL TEMPO

    1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

    Cooldown: 6s

    Lethal Tempo allows you to temporarily exceed the attack speed limit.
  • rune img PRESENCE OF MINDIncrease your mana or energy regeneration when damaging an enemy champion. Takedowns restore...
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    PRESENCE OF MIND

    Damaging an enemy champion increases your mana regeneration by @[email protected] (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

    Takedowns restore 15% of your maximum mana or energy.
  • rune img LEGEND: BLOODLINETakedowns on enemies grant permanent Lifesteal. Weaker earlier but stronger later game than...
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    LEGEND: BLOODLINE

    Gain 0.6% lifesteal for every Legend stack (max 15 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img CUT DOWNDeal more damage to champions with more max health than you.
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CUT DOWN

Deal 5% to 15% more damage to champions, based on how much more max health they have than you.

Bonus damage scales up linearly against enemies with 10% to 100% more max health than you.
  • rune img DOMINATIONBurst damage and target access
  • rune img RAVENOUS HUNTERUnique takedowns grant permanent Omnivamp.
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    RAVENOUS HUNTER

    Omnivamp: 1.5% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.
  • rune img TASTE OF BLOODHeal when you damage an enemy champion.
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TASTE OF BLOOD

Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

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