Complete Pro Build:

Win Rate: 50.2% ?

3105 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Plated Steelcaps | Win: 51.4%

    20 Armor
    45 Move Speed

  • Reduces incoming damage from Attacks by 12%.
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    Thornmail | Win: 54.4%

    350 Health
    60 Armor

  • Thorns: When struck by an Attack, deal (10 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 3 seconds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
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    Gargoyle Stoneplate | Win: 59.1%

    60 Armor
    60 Magic Resist
    15 Ability Haste


    Active - Unbreakable: Gain a (100 + 100% bonus Health) Shield that decays and grow 25% in size for 2.5 seconds. (90s cooldown).
  • Fortify: Taking damage from a champion grants a stack of 5% bonus Armor and 5% bonus Magic Resist for 6 seconds.

    Max 5 stacks; 1 per champion.
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    Force of Nature | Win: 55.3%

    350 Health
    60 Magic Resist
    5% Move Speed

  • Absorb: Taking damage from Abilities grants you 8 Move Speed and 4 Magic Resist for 5 seconds (stacks up to 5 times; each unique Ability instance can give one stack).
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    Randuin's Omen | Win: 53.3%

    250 Health
    80 Armor
    10 Ability Haste


    Active: Humility: Briefly Slow nearby enemies and reduce their Attack Damage by 10% and Critical Strike Damage by 20% for 4 seconds (60s cooldown).
  • Rock Solid: Reduce incoming damage from Attacks by up to (0.5% max Health), capped at 40% of the attack's damage.
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    Warmog's Armor | Win: 66.7%

    800 Health
    10 Ability Haste
    200% Base Health Regen

  • Warmog's Heart: If you have at least 3000 maximum Health, restore 5% max Health per second if damage hasn't been taken within 6 seconds (3 seconds for non-Champions).
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    Stealth Ward | Win: 50.2%

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

Winning ProBuild Order

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Zolazay

11/4/13

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    • Doran's Shield 26:32
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Nerf Runes

Win Rate: 51.3% ?

1867 (Top Cho'Gath) Pro Games Found

Pick Rate of 62.4%

1867 (Top Cho'Gath) Pro Games Found

Pick Rate of 62.4%

  • Nerf
  • Popular
  • rune img RESOLVEDurability and crowd control
  • rune img GRASP OF THE UNDYINGEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently...
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    GRASP OF THE UNDYING

    Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
  • rune img DEMOLISHCharge up a powerful attack against a tower while near it.
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    DEMOLISH

    Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s
  • rune img CONDITIONINGAfter 12 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.
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    CONDITIONING

    After 12 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.
  • rune img OVERGROWTHGain permanent max health when minions or monsters die near you.
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OVERGROWTH

Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img PRESENCE OF MINDIncrease your mana or energy regeneration when damaging an enemy champion. Takedowns restore...
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    PRESENCE OF MIND

    Damaging an enemy champion increases your mana regeneration by @[email protected] (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

    Takedowns restore 15% of your maximum mana or energy.
  • rune img LEGEND: ALACRITYTakedowns on enemies grant permanent Attack Speed.
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LEGEND: ALACRITY

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • Attack Speed OFFENSE+9% Attack Speed
  • Armor FLEX+5 Armor
  • Armor DEFENCE+5 Armor

Pro History

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