Complete Pro Build:

Win Rate: 0.5% ?

3104 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

  • item img
  • item img

    Sorcerer's Shoes | Win: 48.7%

    18 Magic Penetration
    45 Move Speed

  • item img
  • item img

    Zhonya's Hourglass | Win: 54%

    65 Ability Power
    45 Armor
    10 Ability Haste


    Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown).

  • item img
  • item img

    Void Staff | Win: 55.8%

    70 Ability Power
    40% Magic Penetration

  • item img
  • item img

    Lich Bane | Win: 66%

    75 Ability Power
    8% Move Speed

  • Spellblade: After using an Ability, your next Attack is enhanced with an additional (150% base Attack Damage + 40% Ability Power) magic damage On-Hit (2.5s cooldown).
  • item img
  • item img

    Banshee's Veil | Win: 55%

    80 Ability Power
    45 Magic Resist
    10 Ability Haste

  • Annul: Grants a Spell Shield that blocks the next enemy Ability (40s cooldown).

    Item cooldown is restarted if you take damage from champions before it is completed.
  • item img
  • item img

    Oracle Lens | Win: 48.1%

    Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown).

Nerf Runes

Win Rate: 47.3% ?

1389 (Jungle Elise) Pro Games Found

Pick Rate of 35.3%

1389 (Jungle Elise) Pro Games Found

Pick Rate of 35.3%

  • Nerf
  • Popular
  • rune img DOMINATIONBurst damage and target access
  • rune img ELECTROCUTEHitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
  • rune img

    ELECTROCUTE

    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
  • rune img CHEAP SHOTDeal bonus true damage to enemy champions with impaired movement or actions.
  • rune img

    CHEAP SHOT

    Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

    Cooldown: 4s
    Activates on damage occurring after the impairment.
  • rune img EYEBALL COLLECTIONCollect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball...
  • rune img

    EYEBALL COLLECTION

    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
  • rune img RELENTLESS HUNTERUnique takedowns grant permanent out of combat MS.
rune img

RELENTLESS HUNTER

Gain 5 Move Speed out of combat plus 8 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img WATERWALKINGGain MS and AP or AD, adaptive in the river.
  • rune img

    WATERWALKING

    Gain 25 Move Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



    May you be as swift as the rushing river and agile as a startled Rift Scuttler.
  • rune img NIMBUS CLOAKAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass...
rune img

NIMBUS CLOAK

After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s and allows you to pass through units.

Increase: 5% - 25% Move Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Move Speed).
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

  • All
  • Pro
Player Rank Status KDA Gold Items Spells Runes Time Length
Load more