Complete Pro Build:

Win Rate: 58% ?

3585 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Berserker's Greaves | Win: 48.3%

    35% Attack Speed
    45 Move Speed

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    Nashor's Tooth | Win: 49.3%

    100 Ability Power
    50% Attack Speed

  • Icathian Bite: Attacks apply (15 + 20% Ability Power) magic damage On-Hit.
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    Riftmaker | Win: 52%

    80 Ability Power
    300 Health
    15 Ability Haste
    8% Omnivamp

  • Void Corruption: For each second damaging enemy champions, deal 2% bonus damage (max 10%). At maximum strength, the bonus damage is dealt as true damage instead.

    Mythic Passive: Grants all other Legendary items 2% Omnivamp and 8 Ability Power.
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    Zhonya's Hourglass | Win: 57.4%

    65 Ability Power
    45 Armor
    10 Ability Haste


    Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown).

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    Infinity Edge | Win: 61.3%

    70 Attack Damage
    20% Critical Strike Chance

  • Perfection: If you have at least 60% Critical Strike Chance, gain 35% Critical Strike Damage.
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    Rabadon's Deathcap | Win: 66.9%

    120 Ability Power
  • Magical Opus: Increases your total Ability Power by 35%.
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    Farsight Alteration | Win: 49%

    Active - Trinket: Reveals an area and places a visible, fragile Ward up to 4000 units away. Allies cannot target this Ward with Summoner Spells or Abilities (198 - 99s cooldown).

Winning ProBuild Order

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Carry

5/2/7

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Nerf Runes

Win Rate: 50.8% ?

490 (Top Kayle) Pro Games Found

Pick Rate of 40.4%

490 (Top Kayle) Pro Games Found

Pick Rate of 40.4%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img PRESS THE ATTACKHitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and...
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    PRESS THE ATTACK

    Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
  • rune img OVERHEALExcess healing on you becomes a shield.
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    OVERHEAL

    Excess healing on you becomes a shield, for up to 10 (+10% Max Health).

    Shield is built up from 20 to 100% of excess healing from yourself or any ally.
  • rune img LEGEND: ALACRITYTakedowns on enemies grant permanent Attack Speed.
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    LEGEND: ALACRITY

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img COUP DE GRACEDeal more damage to low health enemy champions.
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COUP DE GRACE

Deal 8% more damage to champions who have less than 40% health.
  • rune img RESOLVEDurability and crowd control
  • rune img OVERGROWTHGain permanent max health when minions or monsters die near you.
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    OVERGROWTH

    Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
  • rune img BONE PLATINGAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them...
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BONE PLATING

After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

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