Complete Pro Build:

Win Rate: 60.5% ?

2496 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Enchantment: Warrior | Win: 51.2%

    +60 Attack Damage
    +10% Cooldown Reduction


    Limited to 1 Gold Income or Jungle item.
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    Berserker's Greaves | Win: 51.4%

    Limited to 1 pair of boots.

    +35% Attack Speed

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Black Cleaver | Win: 54.8%

    +400 Health
    +40 Attack Damage
    +20% Cooldown Reduction


    UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
    UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
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    Runaan's Hurricane | Win: 60.7%

    +40% Attack Speed
    +25% Critical Strike Chance
    +9% Movement Speed


    UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (40% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
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    Infinity Edge | Win: 63.8%

    +80 Attack Damage
    +25% Critical Strike Chance


    UNIQUE Passive: Critical strikes deal 225% damage instead of 200%.
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    Guardian Angel | Win: 65.5%

    +45 Attack Damage
    +40 Armor


    UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
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    Oracle Lens | Win: 51%

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).

Winning ProBuild Order

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Griffin

GIDEON

19/3/10

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      Hunter's Machete

      +10% Life Steal vs. Monsters

      UNIQUE Passive - Nail: Basic attacks vs. Monsters deal 35 bonus damage on hit. This item grants Monster Hunter. This item's healing will be increased by 50% when under 30% Health.

      Limited to 1 Gold Income or Jungle item.
      0:05
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      Refillable Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
      0:06
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      Oracle Lens

      Limited to 1 Trinket.

      Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
      1:14
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      Hunter's Talisman


      UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 60 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter. This item's healing will be increased by 50% when under 30% Health.

      Limited to 1 Gold Income or Jungle item.
      3:58
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      Skirmisher's Sabre

      Limited to 1 Gold Income or Jungle item.

      +10% Life Steal vs. Monsters

      UNIQUE Passive - Challenging Smite: Smite can be cast on enemy champions, marking them for 4 seconds. While marked your basic attacks deal bonus true damage over 2.5 seconds, and their damage to you is reduced by 20%.
      UNIQUE Passive - Tooth / Nail:Basic attacks vs. monsters deal 40 bonus damage. Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 80 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter. This item's healing will be increased by 50% when under 30% Health.
      6:23
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      Long Sword

      +10 Attack Damage
      6:23
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      6:24
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      Enchantment: Warrior

      +60 Attack Damage
      +10% Cooldown Reduction


      Limited to 1 Gold Income or Jungle item.
      9:07
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      Berserker's Greaves

      Limited to 1 pair of boots.

      +35% Attack Speed

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      11:15
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      Long Sword

      +10 Attack Damage
      11:16
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      Ruby Crystal

      +150 Health
      11:16
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      Phage

      +200 Health
      +15 Attack Damage


      UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
      14:17
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      Ruby Crystal

      +150 Health
      14:18
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      Black Cleaver

      +400 Health
      +40 Attack Damage
      +20% Cooldown Reduction


      UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 4% for 6 seconds (stacks up to 6 times, up to 24%).
      UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
      17:16
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      Dagger

      +12% Attack Speed
      17:18
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      Zeal

      +12% Attack Speed
      +25% Critical Strike Chance


      UNIQUE Passive: +7% Movement Speed
      18:47
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      Dagger

      +12% Attack Speed
      18:48
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      Runaan's Hurricane

      +40% Attack Speed
      +25% Critical Strike Chance
      +9% Movement Speed


      UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (40% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
      20:23
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      B. F. Sword

      +40 Attack Damage
      23:29
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      Cloak of Agility

      +20% Critical Strike Chance
      23:29
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      Infinity Edge

      +80 Attack Damage
      +25% Critical Strike Chance


      UNIQUE Passive: Critical strikes deal 225% damage instead of 200%.
      25:31
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      Executioner's Calling

      +15 Attack Damage

      UNIQUE Passive - Executioner: Physical damage inflicts Grievous Wounds on enemy champions for 3 seconds.
      25:34
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    • Executioner's Calling
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      Executioner's Calling

      +15 Attack Damage

      UNIQUE Passive - Executioner: Physical damage inflicts Grievous Wounds on enemy champions for 3 seconds.
      27:28
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      Elixir of Wrath

      Level 9 required to purchase.

      Click to Consume: Grants +30 Attack Damage and Bloodlust for 3 minutes.

      Bloodlust: Dealing physical damage to champions heals for 15% of the damage dealt.

      (Only one Elixir effect may be active at a time.)
      27:37
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      Mortal Reminder

      +45 Attack Damage

      UNIQUE Passive - Last Whisper: +25% Armor Penetration
      UNIQUE Passive - Executioner: Physical damage inflicts Grievous Wounds on enemy champions for 5 seconds.
      29:14

Nerf Runes

Win Rate: 52.1% ?

2160 (Jungle Kindred) Pro Games Found

Pick Rate of 46%

2160 (Jungle Kindred) Pro Games Found

Pick Rate of 46%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img CONQUERORGain stacks of adaptive force when attacking enemy champions. After reaching 10 stacks, heal...
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    CONQUEROR

    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
  • rune img TRIUMPHTakedowns restore 12% of your missing health and grant an additional 20 gold.
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    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
  • rune img LEGEND: ALACRITYTakedowns on enemies grant permanent Attack Speed.
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    LEGEND: ALACRITY

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img COUP DE GRACEDeal more damage to low health enemy champions.
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COUP DE GRACE

Deal 8% more damage to champions who have less than 40% health.
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img WATERWALKINGGain MS and AP or AD, adaptive in the river.
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    WATERWALKING

    Gain 25 Movement Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



    May you be as swift as the rushing river and agile as a startled Rift Scuttler.
  • rune img NIMBUS CLOAKAfter casting a Summoner Spell, gain a short movement speed increase that allows you to pass...
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NIMBUS CLOAK

After casting a Summoner Spell, gain a movement speed increase that lasts for 2.5s and allows you to pass through units.

Increase: 15% - 35% Movement Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Movement Speed).
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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