Complete Pro Build:

Win Rate: 61.9% ?

5464 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Ionian Boots of Lucidity | Win: 47.9%

    20 Ability Haste
    45 Move Speed

  • Gain 12 Summoner Spell Haste.

    ''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.'
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    Moonstone Renewer | Win: 49%

    40 Ability Power
    200 Health
    20 Ability Haste
    100% Base Mana Regen

  • Starlit Grace: When affecting champions with Attacks or Abilities in combat, restore 50 - 100 (based on ally level) Health to the most wounded nearby ally (2s cooldown). Each second spent in combat with champions increases this healing effect by 12.5% (to a maximum of 50%).

    Mythic Passive: Grants all other Legendary items 5 Ability Haste.

    Strength of level-scaling effects are based on the ally's level.

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    Staff of Flowing Water | Win: 58%

    50 Ability Power
    10% Heal and Shield Power
    100% Base Mana Regen

  • Rapids: Healing or Shielding an ally grants you both 15% Move Speed and 20 - 40 (ally ) Ability Power for 3 seconds.

    Strength of level-scaling effects are based on the ally's level.
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    Chemtech Putrifier | Win: 59.9%

    50 Ability Power
    20 Ability Haste
    100% Base Mana Regen

  • Puffcap Toxin: Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds. Healing or shielding an ally will cause their next damage to enemy champions to apply 60% Grievous Wounds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
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    Zhonya's Hourglass | Win: 59.1%

    65 Ability Power
    45 Armor
    10 Ability Haste


    Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown).

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    Morellonomicon | Win: 41.5%

    80 Ability Power
    250 Health

  • Affliction: Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
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    Oracle Lens | Win: 48.1%

    Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown).

Winning ProBuild Order

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Softpillo

6/4/19

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    • Dark Seal 29:58
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Nerf Runes

Win Rate: 51.3% ?

343 (Support Lux) Pro Games Found

Pick Rate of 31.1%

343 (Support Lux) Pro Games Found

Pick Rate of 31.1%

  • Nerf
  • Popular
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img ARCANE COMETDamaging a champion with an ability hurls a damaging comet at their location.
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    ARCANE COMET

    Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

    Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
    Cooldown: 20 - 8s

    Cooldown Reduction:
    Single Target: 20%.
    Area of Effect: 10%.
    Damage over Time: 5%.
  • rune img MANAFLOW BANDHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to...
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    MANAFLOW BAND

    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
  • rune img ABSOLUTE FOCUSWhile above 70% health, gain extra adaptive damage.
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    ABSOLUTE FOCUS

    While above 70% health, gain an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

    Grants 1.8 Attack Damage or 3 Ability Power at level 1.
  • rune img SCORCHYour first damaging ability hit every 10s burns champions.
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SCORCH

Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
  • rune img DOMINATIONBurst damage and target access
  • rune img RELENTLESS HUNTERUnique takedowns grant permanent out of combat MS.
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    RELENTLESS HUNTER

    Gain 5 Move Speed out of combat plus 8 per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • rune img CHEAP SHOTDeal bonus true damage to enemy champions with impaired movement or actions.
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CHEAP SHOT

Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

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