Complete Pro Build:

Win Rate: 53.5% ?

4315 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

  • item img
  • item img

    Eclipse | Win: 51.3%

    55 Attack Damage
    18 Lethality
    10% Omnivamp

  • Ever Rising Moon: Hitting a champion with 2 separate Attacks or Abilities within 1.5 seconds deals an additional 6% max Health physical damage, grants you 15% Move Speed and a (150 + 40% bonus Attack Damage) Shield (100 + 30% bonus Attack Damage for ranged champions) for 2 seconds (8s cooldown, 16s cooldown for ranged champions).

    Mythic Passive: Grants all other Legendary items 4% Armor Penetration
  • item img
  • item img

    Mercury's Treads | Win: 51.8%

    25 Magic Resist
    45 Move Speed
    30% Tenacity


    Tenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. It has no effect on Airborne or Suppression.

  • item img
  • item img

    Youmuu's Ghostblade | Win: 57.2%

    60 Attack Damage
    18 Lethality


    Active - Haunt: Gain 20% Move Speed and Ghosting for 6 seconds (45s cooldown).
  • Wandering Blade: Gain 40 Move Speed out of combat.

    Ghosted units ignore collision with other units..
  • item img
  • item img

    Edge of Night | Win: 58%

    50 Attack Damage
    10 Lethality
    325 Health

  • Annul: Gain a Spell Shield that blocks the next enemy Ability (40s cooldown).

    Item's cooldown is restarted if you take damage before it is completed.
  • item img
  • item img

    Serylda's Grudge | Win: 60.2%

    45 Attack Damage
    30% Armor Penetration
    20 Ability Haste

  • Bitter Cold: Damaging Abilities Slow enemies by 30% for 1 second.
  • item img
  • item img

    Guardian Angel | Win: 68.4%

    40 Attack Damage
    40 Armor

  • Saving Grace: Upon taking lethal damage, restores 50% base Health and 30% max Mana after 4 seconds of stasis (300s cooldown).
  • item img
  • item img

    Oracle Lens | Win: 53.2%

    Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown).

Winning ProBuild Order

tier img

Glmood

10/6/10

    • item img 0:05
    • item img 0:06
    • item img 0:06
    • next item
    • item img 4:26
    • next item
    • item img 6:39
    • item img 6:40
    • next item
    • item img 10:30
    • next item
    • item img 12:59
    • item img 13:02
    • next item
    • item img 16:51
    • item img 16:53
    • next item
    • item img 21:08
    • item img 21:11
    • next item
    • item img 23:43
    • item img 23:43
    • next item
    • item img 27:21

Nerf Runes

Win Rate: 55.9% ?

1004 (Middle Qiyana) Pro Games Found

Pick Rate of 43.5%

1004 (Middle Qiyana) Pro Games Found

Pick Rate of 34.2%

  • Nerf
  • Popular
  • rune img DOMINATIONBurst damage and target access
  • rune img ELECTROCUTEHitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
  • rune img

    ELECTROCUTE

    Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

    Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

    Cooldown: 25 - 20s


    'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
  • rune img SUDDEN IMPACTGain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or...
  • rune img

    SUDDEN IMPACT

    After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

    Cooldown: 4s
  • rune img EYEBALL COLLECTIONCollect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball...
  • rune img

    EYEBALL COLLECTION

    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
  • rune img RAVENOUS HUNTERUnique takedowns grant permanent Omnivamp.
rune img

RAVENOUS HUNTER

Omnivamp: 1% + 2% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img PRESENCE OF MINDIncrease your mana or energy regeneration when damaging an enemy champion. Takedowns restore...
  • rune img

    PRESENCE OF MIND

    Damaging an enemy champion increases your mana regeneration by @[email protected] (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

    Takedowns restore 15% of your maximum mana or energy.
  • rune img COUP DE GRACEDeal more damage to low health enemy champions.
rune img

COUP DE GRACE

Deal 8% more damage to champions who have less than 40% health.
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Magic Resist DEFENCE+6 Magic Resist

Pro History

  • All
  • Pro
Player Rank Status KDA Gold Items Spells Runes Time Length
Load more