Complete Pro Build:

Win Rate: 59.5% ?

2744 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Boots of Mobility | Win: 52.2%

    Limited to 1 pair of boots.

    UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
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    Zeke's Convergence | Win: 55.9%

    +60 Armor
    +30 Magic Resist
    +250 Mana
    +10% Cooldown Reduction

    UNIQUE Active - Conduit: Bind to an ally without an existing Conduit.
    UNIQUE Passive: Casting your ultimate near your ally surrounds you with a frost storm and ignites your ally's basic attacks for 10 seconds. Enemies inside your frost storm are slowed by 20% and your ally's attacks burn their target for 30% bonus magic damage over 2 seconds (45 second cooldown).

    Frostfire Covenant: Your frost storm ignites when it slows a burning enemy, dealing 40 magic damage per second and slowing by 40% instead for 3 seconds.


    (Champions can only be linked by one Zeke's Convergence at a time.)
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    Shurelya's Reverie | Win: 60.9%

    +300 Health
    +10% Cooldown Reduction
    +100% Base Mana Regen
    +100% Base Health Regen

    UNIQUE Passive: +10% Heal and Shield Power
    UNIQUE Active: Grants yourself and nearby allies +40% Movement Speed for 3 seconds. (90 second cooldown).
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    Redemption | Win: 58.3%

    +200 Health
    +50% Base Health Regen
    +150% Base Mana Regen
    +10% Cooldown Reduction


    UNIQUE Passive: +10% Heal and Shield Power
    UNIQUE Active: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to heal allies for 10 (+20 per level of target) Health, burn enemy champions for 10% of their maximum Health as true damage and deal 250 true damage to enemy minions (120 second cooldown). Heal and Shield Power is 3 times as effective on Redemption's heal.

    Can be used while dead.

    Half effect if the target has been affected by another Redemption recently.
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    Athene's Unholy Grail | Win: 60.4%

    +30 Ability Power
    +30 Magic Resist
    +10% Cooldown Reduction
    +100% Base Mana Regen


    UNIQUE Passive: Gain 35% of the premitigation damage dealt to champions as Blood Charges, up to 100 - 250 max. Healing or shielding another ally consumes charges equal to 100% of the heal or shield value, healing the ally for that amount.
    UNIQUE Passive - Dissonance: Grants 5 ability power per 25% Base Mana Regen you have. Disables Harmony on your other items.

    (Maximum amount of Blood Charges stored is based on level. Healing amplification is applied to the total heal value.)
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    Locket of the Iron Solari | Win: 64.1%

    +30 Armor
    +60 Magic Resist


    UNIQUE Active: Grants a decaying shield to nearby allied champions for 2.5 seconds that absorbs up to 120 (+10 per level) (+20% of your bonus health) damage (120 second cooldown).

    Shield per level uses the higher of your level or the target's level.
    Shield ratio scales with your level.
    Shield amount is reduced to 25% if the target has been affected by another Locket of the Iron Solari in the last 20 seconds.
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    Oracle Lens | Win: 53.4%

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).

Winning ProBuild Order

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mousesports

Gistick

3/6/25

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      Relic Shield

      +30 Health
      +5 Ability Power
      +2 Gold Per 10 Seconds
      +25% Base Health Regen


      UNIQUE Passive - Spoils of War: While nearby an ally, basic attacks execute minions below 50% of their max Health (30% for ranged). Killing a minion grants kill gold to the nearest allied champion. (These effects recharge every 45 seconds. Max 3 charges.)
      QUEST: Earning gold through using this item will transform the item, granting UNIQUE Active - Warding.

      (Receive diminishing gold from excessive minion kills.)

      Limited to 1 Gold Income or Jungle item.
      0:13
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:13
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:14
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      4:00
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      Ruby Crystal

      +150 Health
      4:03
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      Cloth Armor

      +15 Armor
      5:53
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      Boots of Mobility

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
      8:49
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      Oracle Lens

      Limited to 1 Trinket.

      Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
      8:52
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      Null-Magic Mantle

      +25 Magic Resist
      10:06
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      Aegis of the Legion

      +30 Armor
      +30 Magic Resist
      11:57
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      Cloth Armor

      +15 Armor
      11:57
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      Zeke's Convergence

      +60 Armor
      +30 Magic Resist
      +250 Mana
      +10% Cooldown Reduction

      UNIQUE Active - Conduit: Bind to an ally without an existing Conduit.
      UNIQUE Passive: Casting your ultimate near your ally surrounds you with a frost storm and ignites your ally's basic attacks for 10 seconds. Enemies inside your frost storm are slowed by 20% and your ally's attacks burn their target for 30% bonus magic damage over 2 seconds (45 second cooldown).

      Frostfire Covenant: Your frost storm ignites when it slows a burning enemy, dealing 40 magic damage per second and slowing by 40% instead for 3 seconds.


      (Champions can only be linked by one Zeke's Convergence at a time.)
      13:42
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      Crystalline Bracer

      +200 Health
      +50% Base Health Regen
      13:45
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      Forbidden Idol

      +50% Base Mana Regen

      UNIQUE Passive: +10% Cooldown Reduction
      UNIQUE Passive: +5% Heal and Shield Power
      16:05
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      Shurelya's Reverie

      +300 Health
      +10% Cooldown Reduction
      +100% Base Mana Regen
      +100% Base Health Regen

      UNIQUE Passive: +10% Heal and Shield Power
      UNIQUE Active: Grants yourself and nearby allies +40% Movement Speed for 3 seconds. (90 second cooldown).
      18:11
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      Ruby Crystal

      +150 Health
      19:43
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      Forbidden Idol

      +50% Base Mana Regen

      UNIQUE Passive: +10% Cooldown Reduction
      UNIQUE Passive: +5% Heal and Shield Power
      23:18
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      Crystalline Bracer

      +200 Health
      +50% Base Health Regen
      25:02
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      Redemption

      +200 Health
      +50% Base Health Regen
      +150% Base Mana Regen
      +10% Cooldown Reduction


      UNIQUE Passive: +10% Heal and Shield Power
      UNIQUE Active: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to heal allies for 10 (+20 per level of target) Health, burn enemy champions for 10% of their maximum Health as true damage and deal 250 true damage to enemy minions (120 second cooldown). Heal and Shield Power is 3 times as effective on Redemption's heal.

      Can be used while dead.

      Half effect if the target has been affected by another Redemption recently.
      28:12
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      Fiendish Codex

      +35 Ability Power

      UNIQUE Passive: +10% Cooldown Reduction
      32:21

Nerf Runes

Win Rate: 53.1% ?

1977 (Support Rakan) Pro Games Found

Pick Rate of 48.3%

1977 (Support Rakan) Pro Games Found

Pick Rate of 48.3%

  • Nerf
  • Popular
  • rune img RESOLVEDurability and crowd control
  • rune img GUARDIANGuard allies you cast spells on and those that are very nearby. If you or a guarded ally would...
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    GUARDIAN

    Guard allies within 175 units of you, and allies you target with spells for 2.5s. While Guarding, if you or the ally take damage, both of you gain a shield and are hasted for 1.5s.

    Cooldown: 70 - 40 seconds
    Shield: 70 - 150 + 25% of your ability power + 12% of your bonus health.
    Haste: +20% Movement Speed.
  • rune img DEMOLISHCharge up a powerful attack against a tower while near it.
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    DEMOLISH

    Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s
  • rune img BONE PLATINGAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them...
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    BONE PLATING

    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s
  • rune img UNFLINCHINGAfter casting a Summoner Spell, gain Tenacity and Slow Resistance for a short duration....
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UNFLINCHING

After casting a Summoner Spell, gain 15% Tenacity and Slow Resistance for 10s. Additionally, gain 10% Tenacity and Slow Resistance for each Summoner Spell on cooldown.
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img PRESENCE OF MINDTakedowns restore mana or energy and increase their maximum amounts.
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    PRESENCE OF MIND

    Takedowns restore 20% of your maximum mana or energy and increase your maximum mana by 100 (up to 500) or your maximum energy by 10 (up to 50).
  • rune img LEGEND: TENACITYTakedowns on enemies grant permanent Tenacity.
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LEGEND: TENACITY

Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Rakan

46%
Fiddlesticks
Fiddlesticks

Fiddlesticks

Win Rate: 46%
Games: 209
46.2%
Bard
Bard

Bard

Win Rate: 46.2%
Games: 1297
47.9%
Gragas
Gragas

Gragas

Win Rate: 47.9%
Games: 140
48.3%
Nami
Nami

Nami

Win Rate: 48.3%
Games: 694
48.7%
Zilean
Zilean

Zilean

Win Rate: 48.7%
Games: 360

Rakan Counters

58.3%
Brand
Brand

Brand

Win Rate: 58.3%
Games: 189
57.9%
Pyke
Pyke

Pyke

Win Rate: 57.9%
Games: 1843
57.1%
Vel'Koz
Vel'Koz

Vel'Koz

Win Rate: 57.1%
Games: 177
55.7%
Rumble
Rumble

Rumble

Win Rate: 55.7%
Games: 97
55.6%
Swain
Swain

Swain

Win Rate: 55.6%
Games: 189

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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