Complete Pro Build:

Win Rate: 53.2% ?

3017 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

  • item img
  • item img

    Rod of Ages | Win: 48.2%

    +300 Health
    +300 Mana
    +60 Ability Power


    Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
    UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
  • item img
  • item img

    Archangel's Staff | Win: 19.4%

    +50 Ability Power
    +650 Mana
    +10% Cooldown Reduction


    UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
    UNIQUE Passive - Awe: Grants Ability Power equal to 1% of maximum Mana. Refunds 25% of Mana spent.
    UNIQUE Passive - Mana Charge: Grants +8 maximum Mana (max +750 Mana) for each Mana expenditure (occurs up to 3 times every 12 seconds).

    Transforms into Seraph's Embrace at +750 Mana.


    Limited to 1 Tear item.
  • item img
  • item img

    Sorcerer's Shoes | Win: 51.8%

    Limited to 1 pair of boots.

    +18 Magic Penetration

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
  • item img
  • item img

    Rabadon's Deathcap | Win: 56.7%

    +120 Ability Power

    UNIQUE Passive: Increases Ability Power by 40%.
  • item img
  • item img

    Void Staff | Win: 51.1%

    +70 Ability Power

    UNIQUE Passive - Dissolve: +40% Magic Penetration.
  • item img
  • item img

    Zhonya's Hourglass | Win: 51%

    +75 Ability Power
    +45 Armor
    +10% Cooldown Reduction


    UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
  • item img
  • item img

    Farsight Alteration | Win: 47.1%

    Level 9+ required to upgrade.
    Limited to 1 Trinket.

    Alters the Warding Totem Trinket:

    + Massively increased cast range (+650%)
    + Infinite duration and does not count towards ward limit
    - 10% increased cooldown
    - Ward is visible, fragile, untargetable by allies
    - 45% reduced ward vision radius
    - Cannot store charges

Winning ProBuild Order

tier img

JOHΝ

11/1/7

    • item img
      item img

      Sapphire Crystal

      +250 Mana
      0:27
    • item img
      item img

      Refillable Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
      0:29
    • next item
    • item img
      item img

      Tear of the Goddess

      +250 Mana

      UNIQUE Passive - Awe: Refunds 10% of Mana spent.
      UNIQUE Passive - Mana Charge: Grants 4 maximum Mana on Mana expenditure (up to 3 times per 12 seconds).

      Caps at +750 Mana.


      Limited to 1 Tear item.
      4:26
    • item img
      item img

      Sapphire Crystal

      +250 Mana
      4:26
    • next item
    • item img
      item img

      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      5:27
    • item img
      item img

      Faerie Charm

      +25% Base Mana Regen
      5:28
    • next item
    • item img
      item img

      Catalyst of Aeons

      +225 Health
      +300 Mana


      UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana.

      Spending Mana restores 20% of the cost as Health, up to 15 per spell cast.

      (Toggled Spells heal for a maximum of 15 per second.)
      8:21
    • next item
    • item img
      item img

      Blasting Wand

      +40 Ability Power
      11:11
    • next item
    • item img
      item img

      Rod of Ages

      +300 Health
      +300 Mana
      +60 Ability Power


      Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
      UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
      14:47
    • item img
      item img

      Lost Chapter

      +40 Ability Power
      +300 Mana


      UNIQUE Passive - Haste: +10% Cooldown Reduction
      UNIQUE Passive: Upon levelling up, restores 20% of your maximum Mana over 3 seconds.
      14:50
    • next item
    • item img
      item img

      Archangel's Staff

      +50 Ability Power
      +650 Mana
      +10% Cooldown Reduction


      UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
      UNIQUE Passive - Awe: Grants Ability Power equal to 1% of maximum Mana. Refunds 25% of Mana spent.
      UNIQUE Passive - Mana Charge: Grants +8 maximum Mana (max +750 Mana) for each Mana expenditure (occurs up to 3 times every 12 seconds).

      Transforms into Seraph's Embrace at +750 Mana.


      Limited to 1 Tear item.
      17:13
    • item img
      item img

      Sorcerer's Shoes

      Limited to 1 pair of boots.

      +18 Magic Penetration

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      17:15
    • next item
    • item img
      item img

      Needlessly Large Rod

      +60 Ability Power
      21:19
    • next item
    • item img
      item img

      Rabadon's Deathcap

      +120 Ability Power

      UNIQUE Passive: Increases Ability Power by 40%.
      23:45
    • item img
      item img

      Blasting Wand

      +40 Ability Power
      23:46
    • next item
    • item img
      item img

      Void Staff

      +70 Ability Power

      UNIQUE Passive - Dissolve: +40% Magic Penetration.
      26:45
    • next item
    • item img
      item img

      Stopwatch

      UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (One time use).
      29:42

Nerf Runes

Win Rate: 59.4% ?

951 (Middle Ryze) Pro Games Found

Pick Rate of 89.1%

951 (Middle Ryze) Pro Games Found

Pick Rate of 89.1%

  • Nerf
  • Popular
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img PHASE RUSHHitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.
  • rune img

    PHASE RUSH

    Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 40% Movement Speed based on level and 75% Slow Resistance.

    Movement speed is increased to 40 - 60% for Melee champions.

    Duration: 3s
    Cooldown: 15s
  • rune img MANAFLOW BANDHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to...
  • rune img

    MANAFLOW BAND

    Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds
  • rune img TRANSCENDENCEGain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
  • rune img

    TRANSCENDENCE

    Gain 10% CDR when you reach level 10.

    Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power.
  • rune img SCORCHYour first damaging ability hit every 10s burns champions.
rune img

SCORCH

Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s
  • rune img DOMINATIONBurst damage and target access
  • rune img RAVENOUS HUNTERUnique takedowns grant permanent healing from ability damage.
  • rune img

    RAVENOUS HUNTER

    Heal for a percentage of the damage dealt by your abilities.
    Healing: 1.5% + 2.5% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Healing reduced to one third for Area of Effect abilities.
  • rune img TASTE OF BLOODHeal when you damage an enemy champion.
rune img

TASTE OF BLOOD

Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Magic Resist DEFENCE+6 Magic Resist

Pro History

  • All
  • Pro
Player Rank Status KDA Gold Items Spells Runes Time Length
Load more