Complete Pro Build:

Win Rate: 60.8% ?

3077 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

  • item img
  • item img

    Berserker's Greaves | Win: 57.1%

    Limited to 1 pair of boots.

    +35% Attack Speed

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
  • item img
  • item img

    Duskblade of Draktharr | Win: 33.3%

    +60 Attack Damage
    +10% Cooldown Reduction


    UNIQUE Passive: +21 Lethality
    UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next basic attack against an enemy champion deals 30 - 150 bonus physical damage and slows them by 99% for 0.25 seconds. Ranged basic attacks do not apply the slow. (Lasts for 5 seconds after being seen by an enemy champion).
  • item img
  • item img

    Trinity Force | Win: 58.1%

    +250 Health
    +250 Mana
    +25 Attack Damage
    +40% Attack Speed
    +20% Cooldown Reduction
    +5% Movement Speed


    UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
    UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
  • item img
  • item img

    Titanic Hydra | Win: 100%

    +450 Health
    +40 Attack Damage
    +100% Base Health Regen


    UNIQUE Passive - Cleave: Basic attacks deal 5 + 1.5% of your maximum health as bonus physical damage to your target and 40 + 3% of your maximum health as physical damage to other enemies in a cone on hit.
    UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

    (Unique Passives with the same name don't stack.)
  • item img
  • item img

    Liandry's Torment | Win: 63.7%

    +75 Ability Power
    +300 Health


    UNIQUE Passive - Madness: Deal 2% more damage for each second in combat with champions (10% maximum).
    UNIQUE Passive - Torment: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 1.5% of their maximum Health per second. Burn damage is increased to 2.5% against movement-impaired units.
  • item img
  • item img

    Ravenous Hydra | Win: 100%

    +80 Attack Damage
    +100% Base Health Regen
    +18% Life Steal


    Passive: 50% of total Life Steal applies to damage dealt by this item.
    UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the center take the most damage).
    UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (enemies closest to the center take the most damage) (10 second cooldown).
  • item img
  • item img

    Oracle Lens | Win: 53.8%

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).

Winning ProBuild Order

tier img

ShacStab

16/5/7

    • item img
      item img

      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:13
    • item img
      item img

      Rejuvenation Bead

      +50% Base Health Regen
      0:14
    • item img
      item img

      Hunter's Talisman


      UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 60 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter.

      Limited to 1 Gold Income or Jungle item.
      0:14
    • next item
    • item img
      item img

      Long Sword

      +10 Attack Damage
      3:22
    • item img
      item img

      Oracle Lens

      Limited to 1 Trinket.

      Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
      3:23
    • next item
    • item img
      item img

      Tiamat

      +25 Attack Damage
      +50% Base Health Regen


      UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the center take the most damage).
      UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (enemies closest to the center take the most damage) (10 second cooldown).
      10:03
    • item img
      item img

      Berserker's Greaves

      Limited to 1 pair of boots.

      +35% Attack Speed

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      10:05
    • item img
      item img

      Long Sword

      +10 Attack Damage
      10:06
    • next item
    • item img
      item img

      Serrated Dirk

      +30 Attack Damage

      UNIQUE Passive: +10 Lethality
      11:56
    • next item
    • item img
      item img

      Caulfield's Warhammer

      +25 Attack Damage

      UNIQUE Passive: +10% Cooldown Reduction
      14:14
    • next item
    • item img
      item img

      Duskblade of Draktharr

      +60 Attack Damage
      +10% Cooldown Reduction


      UNIQUE Passive: +21 Lethality
      UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next basic attack against an enemy champion deals 30 - 150 bonus physical damage and slows them by 99% for 0.25 seconds. Ranged basic attacks do not apply the slow. (Lasts for 5 seconds after being seen by an enemy champion).
      16:56
    • item img
      item img

      Long Sword

      +10 Attack Damage
      16:58
    • item img
      item img

      Ruby Crystal

      +150 Health
      17:02
    • next item
    • item img
      item img

      Trinity Force

      +250 Health
      +250 Mana
      +25 Attack Damage
      +40% Attack Speed
      +20% Cooldown Reduction
      +5% Movement Speed


      UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
      UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
      21:52
    • item img
      item img

      Long Sword

      +10 Attack Damage
      21:53
    • next item
    • item img
      item img

      Jaurim's Fist

      +15 Attack Damage
      +200 Health


      UNIQUE Passive: Killing a unit grants 5 maximum Health. This bonus stacks up to 20 times.
      23:24
    • next item
    • item img
      item img

      Titanic Hydra

      +450 Health
      +40 Attack Damage
      +100% Base Health Regen


      UNIQUE Passive - Cleave: Basic attacks deal 5 + 1.5% of your maximum health as bonus physical damage to your target and 40 + 3% of your maximum health as physical damage to other enemies in a cone on hit.
      UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

      (Unique Passives with the same name don't stack.)
      26:00
    • item img
      item img

      Last Whisper

      +20 Attack Damage

      UNIQUE Passive - Last Whisper: +20% Armor Penetration
      26:17
    • sold
    • Hunter's Talisman
      item img

      Hunter's Talisman


      UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 60 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter.

      Limited to 1 Gold Income or Jungle item.
      26:20
    • next item
    • item img
      item img

      Mortal Reminder

      +45 Attack Damage

      UNIQUE Passive - Last Whisper: +25% Armor Penetration
      UNIQUE Passive - Executioner: Physical damage inflicts Grievous Wounds on enemy champions for 5 seconds.
      28:59
    • item img
      item img

      Elixir of Wrath

      Level 9 required to purchase.

      Click to Consume: Grants +30 Attack Damage and Bloodlust for 3 minutes.

      Bloodlust: Dealing physical damage to champions heals for 15% of the damage dealt.

      (Only one Elixir effect may be active at a time.)
      29:06

Nerf Runes

Win Rate: 51.5% ?

1009 (Jungle Shaco) Pro Games Found

Pick Rate of 31.1%

1009 (Jungle Shaco) Pro Games Found

Pick Rate of 31.1%

  • Nerf
  • Popular
  • rune img DOMINATIONBurst damage and target access
  • rune img HAIL OF BLADESGain a large amount of Attack Speed for the first 3 attacks made against enemy champions.
  • rune img

    HAIL OF BLADES

    Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

    No more than 3s can elapse between attacks or this effect will end.

    Cooldown: 8s out of combat with champions.

    Attack resets increase the attack limit by 1.
    Allows you to temporarily exceed the attack speed limit.
  • rune img SUDDEN IMPACTGain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or...
  • rune img

    SUDDEN IMPACT

    After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

    Cooldown: 4s
  • rune img EYEBALL COLLECTIONCollect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball...
  • rune img

    EYEBALL COLLECTION

    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
  • rune img RELENTLESS HUNTERUnique takedowns grant permanent out of combat MS.
rune img

RELENTLESS HUNTER

Gain 10 out of combat Movement Speed plus 9 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img COUP DE GRACEDeal more damage to low health enemy champions.
  • rune img

    COUP DE GRACE

    Deal 8% more damage to champions who have less than 40% health.
  • rune img LEGEND: ALACRITYTakedowns on enemies grant permanent Attack Speed.
rune img

LEGEND: ALACRITY

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Shaco

42.5%
Amumu
Amumu

Amumu

Win Rate: 42.5%
Games: 113
44.8%
Nunu & Willump
Nunu & Willump

Nunu & Willump

Win Rate: 44.8%
Games: 387
45%
Rengar
Rengar

Rengar

Win Rate: 45%
Games: 598
48%
Camille
Camille

Camille

Win Rate: 48%
Games: 75
48.3%
Master Yi
Master Yi

Master Yi

Win Rate: 48.3%
Games: 261

Shaco Counters

59.1%
Hecarim
Hecarim

Hecarim

Win Rate: 59.1%
Games: 193
58.2%
Poppy
Poppy

Poppy

Win Rate: 58.2%
Games: 74
58%
Jax
Jax

Jax

Win Rate: 58%
Games: 145
57.1%
Diana
Diana

Diana

Win Rate: 57.1%
Games: 142
56.3%
Gragas
Gragas

Gragas

Win Rate: 56.3%
Games: 526

Pro History

  • All
  • Pro
Player Rank Status KDA Gold Items Spells Runes Time Length
Load more