Complete Pro Build:

Win Rate: 63.1% ?

3290 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

  • item img
  • item img

    Plated Steelcaps | Win: 50.5%

    20 Armor
    45 Move Speed

  • Reduces incoming damage from Attacks by 12%.
  • item img
  • item img

    Titanic Hydra | Win: 58.3%

    30 Attack Damage
    500 Health

  • Colossus: Gain bonus Attack Damage equal to 1% max Health.
  • Cleave: Attacks apply an additional (5 + 1.5% max Health) physical damage On-Hit, creating a shockwave that deals (40 + 3% max Health) physical damage to enemies behind the target.

    Deals 75% for Ranged users. On-Hit damage is also applied to Structures.
  • item img
  • item img

    Thornmail | Win: 57.1%

    350 Health
    60 Armor

  • Thorns: When struck by an Attack, deal (10 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 3 seconds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
  • item img
  • item img

    Redemption | Win: 55.7%

    20% Heal and Shield Power
    200 Health
    15 Ability Haste
    100% Base Mana Regen


    Active - Intervention: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to Restore 180 - 360 (scales with ally level) Health to allies and burn enemy champions for 10% max Health true damage (120s cooldown).

    Item can be activated whilst dead. Damage and healing reduced by 50% if the target has recently been affected by another Intervention. Strength of level-scaling effects are based on the ally's level.

  • item img
  • item img

    Randuin's Omen | Win: 60%

    250 Health
    80 Armor
    10 Ability Haste


    Active: Humility: Briefly Slow nearby enemies and reduce their Attack Damage by 10% and Critical Strike Damage by 20% for 4 seconds (60s cooldown).
  • Rock Solid: Reduce incoming damage from Attacks by up to (0.5% max Health), capped at 40% of the attack's damage.
  • item img
  • item img

    Gargoyle Stoneplate | Win: 63.7%

    60 Armor
    60 Magic Resist
    15 Ability Haste


    Active - Unbreakable: Gain a (100 + 100% bonus Health) Shield that decays and grow 25% in size for 2.5 seconds. (90s cooldown).
  • Fortify: Taking damage from a champion grants a stack of 5% bonus Armor and 5% bonus Magic Resist for 6 seconds.

    Max 5 stacks; 1 per champion.
  • item img
  • item img

    Stealth Ward | Win: 49.2%

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

Winning ProBuild Order

tier img

LancerMg

9/8/11

    • item img 0:13
    • item img 0:13
    • item img 0:14
    • next item
    • item img 7:08
    • item img 7:10
    • item img 7:12
    • item img 7:16
    • next item
    • item img 10:27
    • next item
    • item img 13:15
    • next item
    • item img 14:51
    • next item
    • item img 20:30
    • item img 20:32
    • next item
    • item img 23:16
    • item img 23:17
    • sold
    • Refillable Potion 26:35
    • next item
    • item img 26:35
    • item img 26:36
    • next item
    • item img 31:35
    • item img 31:43
    • next item
    • item img 34:47
    • sold
    • Doran's Shield 34:55
    • item img 35:07

Nerf Runes

Win Rate: 51.5% ?

6940 (Top Shen) Pro Games Found

Pick Rate of 88%

6940 (Top Shen) Pro Games Found

Pick Rate of 88%

  • Nerf
  • Popular
  • rune img RESOLVEDurability and crowd control
  • rune img GRASP OF THE UNDYINGEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently...
  • rune img

    GRASP OF THE UNDYING

    Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
  • rune img SHIELD BASHWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive...
  • rune img

    SHIELD BASH

    While shielded, gain 1 - 10 Armor and Magic Resist based on Level.

    Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+1.5% Bonus Health) (+8.5% New Shield Amount) bonus adaptive damage.

    You have up to 2s after the shield expires to use this effect.
  • rune img SECOND WINDAfter taking damage from an enemy champion heal back some missing health over time.
  • rune img

    SECOND WIND

    After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s.
  • rune img REVITALIZEGain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% stronger on...
rune img

REVITALIZE

Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
  • rune img DOMINATIONBurst damage and target access
  • rune img ULTIMATE HUNTERUnique takedowns grant permanent cooldown reduction on your Ultimate.
  • rune img

    ULTIMATE HUNTER

    Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
  • rune img CHEAP SHOTDeal bonus true damage to enemy champions with impaired movement or actions.
rune img

CHEAP SHOT

Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

  • All
  • Pro
Player Rank Status KDA Gold Items Spells Runes Time Length
Load more