Complete Pro Build:

Win Rate: 54.4% ?

2512 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

  • item img
  • item img

    Enchantment: Runic Echoes | Win: 48%

    +80 Ability Power
    +10% Cooldown Reduction
    +300 Mana


    UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

    This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 25% of your missing Mana.

    Limited to 1 Gold Income or Jungle item.
  • item img
  • item img

    Sorcerer's Shoes | Win: 47.9%

    Limited to 1 pair of boots.

    +18 Magic Penetration

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
  • item img
  • item img

    Nashor's Tooth | Win: 49.1%

    +50% Attack Speed
    +80 Ability Power


    UNIQUE Passive: +20% Cooldown Reduction
    UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
  • item img
  • item img

    Morellonomicon | Win: 54.7%

    +70 Ability Power
    +300 Health


    UNIQUE Passive - Touch of Death: +15 Magic Penetration
    UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
  • item img
  • item img

    Rabadon's Deathcap | Win: 56.9%

    +120 Ability Power

    UNIQUE Passive: Increases Ability Power by 40%.
  • item img
  • item img

    Void Staff | Win: 50.9%

    +70 Ability Power

    UNIQUE Passive - Dissolve: +40% Magic Penetration.
  • item img
  • item img

    Oracle Lens | Win: 49.8%

    Limited to 1 Trinket.

    Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).

Winning ProBuild Order

player img
Hanwha Life Esports

Haru

10/7/4

    • item img
      item img

      Hunter's Talisman


      UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 60 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter. This item's healing will be increased by 50% when under 30% Health.

      Limited to 1 Gold Income or Jungle item.
      0:22
    • item img
      item img

      Refillable Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
      0:22
    • next item
    • item img
      item img

      Hunter's Machete

      +10% Life Steal vs. Monsters

      UNIQUE Passive - Nail: Basic attacks vs. Monsters deal 35 bonus damage on hit. This item grants Monster Hunter. This item's healing will be increased by 50% when under 30% Health.

      Limited to 1 Gold Income or Jungle item.
      3:14
    • next item
    • item img
      item img

      Stalker's Blade

      Limited to 1 Gold Income or Jungle item.

      +10% Life Steal vs. Monsters

      UNIQUE Passive - Chilling Smite: Smite can be cast on enemy champions, dealing reduced true damage and stealing 20% Movement Speed for 2 seconds.
      UNIQUE Passive - Tooth / Nail: Basic attacks vs. monsters deal 40 bonus damage. Damaging a monster with a spell or attack steals 30 Health over 5 seconds and burns them for 80 magic damage. While in the jungle or river, regenerate up to 8 Mana per second based on your missing Mana. This item grants Monster Hunter. This item's healing will be increased by 50% when under 30% Health.
      6:35
    • item img
      item img

      Amplifying Tome

      +20 Ability Power
      6:35
    • next item
    • item img
      item img

      Fiendish Codex

      +35 Ability Power

      UNIQUE Passive: +10% Cooldown Reduction
      8:50
    • item img
      item img

      Oracle Lens

      Limited to 1 Trinket.

      Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
      8:53
    • next item
    • item img
      item img

      Enchantment: Runic Echoes

      +80 Ability Power
      +10% Cooldown Reduction
      +300 Mana


      UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

      This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 25% of your missing Mana.

      Limited to 1 Gold Income or Jungle item.
      10:02
    • next item
    • item img
      item img

      Sorcerer's Shoes

      Limited to 1 pair of boots.

      +18 Magic Penetration

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      11:17
    • next item
    • item img
      item img

      Stinger

      +35% Attack Speed

      UNIQUE Passive: +10% Cooldown Reduction
      14:12
    • item img
      item img

      Fiendish Codex

      +35 Ability Power

      UNIQUE Passive: +10% Cooldown Reduction
      14:13
    • next item
    • item img
      item img

      Nashor's Tooth

      +50% Attack Speed
      +80 Ability Power


      UNIQUE Passive: +20% Cooldown Reduction
      UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
      15:57
    • next item
    • item img
      item img

      Dark Seal

      +10 Ability Power
      +25% Increased Healing from Potions
      +100 Mana


      UNIQUE Passive - Dread: Grants +3 Ability Power per Glory.
      UNIQUE Passive - Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory total. Lose 4 Glory on death.
      17:38
    • next item
    • item img
      item img

      Oblivion Orb

      +20 Ability Power
      +200 Health


      UNIQUE Passive - Touch of Death: +15 Magic Penetration
      19:43
    • next item
    • item img
      item img

      Morellonomicon

      +70 Ability Power
      +300 Health


      UNIQUE Passive - Touch of Death: +15 Magic Penetration
      UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
      23:24
    • sold
    • Dark Seal
      item img

      Dark Seal

      +10 Ability Power
      +25% Increased Healing from Potions
      +100 Mana


      UNIQUE Passive - Dread: Grants +3 Ability Power per Glory.
      UNIQUE Passive - Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory total. Lose 4 Glory on death.
      25:49
    • next item
    • item img
      item img

      Blasting Wand

      +40 Ability Power
      25:50
    • next item
    • item img
      item img

      Void Staff

      +70 Ability Power

      UNIQUE Passive - Dissolve: +40% Magic Penetration.
      27:06
    • next item
    • item img
      item img

      Needlessly Large Rod

      +60 Ability Power
      30:31

Nerf Runes

Win Rate: 49.3% ?

1633 (Jungle Shyvana) Pro Games Found

Pick Rate of 60.2%

1633 (Jungle Shyvana) Pro Games Found

Pick Rate of 60.2%

  • Nerf
  • Popular
  • rune img DOMINATIONBurst damage and target access
  • rune img DARK HARVESTDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
  • rune img

    DARK HARVEST

    Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 5.

    Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)
    Cooldown: 45s (resets to 1.5s on takedown)
  • rune img SUDDEN IMPACTGain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or...
  • rune img

    SUDDEN IMPACT

    After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

    Cooldown: 4s
  • rune img ZOMBIE WARDTakedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses. Gain...
  • rune img

    ZOMBIE WARD

    Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses.

    Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power for every Zombie Ward spawned, up to 10.

    After spawning 10 Zombie Wards, additionally gain 10 adaptive force.

    Zombie Wards are visible, last for 120s and do not count towards your ward limit.
  • rune img RAVENOUS HUNTERUnique takedowns grant permanent healing from ability damage.
rune img

RAVENOUS HUNTER

Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img MAGICAL FOOTWEARYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes...
  • rune img

    MAGICAL FOOTWEAR

    You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Boots give you an additional +10 Movement Speed.
  • rune img COSMIC INSIGHT+5% CDR+5% Max CDR+5% Summoner Spell CDR+5% Item CDR
rune img

COSMIC INSIGHT

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

  • All
  • Pro
Player Rank Status KDA Gold Items Spells Runes Time Length
Load more