Complete Pro Build:

Win Rate: 0.5% ?

4475 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Stridebreaker | Win: 54.2%

    45 Attack Damage
    20% Attack Speed
    300 Health
    20 Ability Haste


    Active - Halting Slash: Deal (100% Attack Damage) physical damage to nearby enemies, Slowing them by 40% for 3 seconds (15s , reduced by Ability Haste). Can be cast while moving.
  • Heroic Gait: Dealing physical damage grants 20 Move Speed for 3 seconds.

    Mythic Passive: Grants all other Legendary items 2% Move Speed.
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    Plated Steelcaps | Win: 49.6%

    20 Armor
    45 Move Speed

  • Reduces incoming damage from Attacks by 12%.
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    Titanic Hydra | Win: 45%

    30 Attack Damage
    500 Health

  • Colossus: Gain bonus Attack Damage equal to 2% bonus Health.
  • Cleave: Attacks apply an additional (5 + 1.5% max Health) physical damage On-Hit, creating a shockwave that deals (40 + 3% max Health) physical damage to enemies behind the target.

    Deals 75% for Ranged users. On-Hit damage is also applied to Structures.
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    Cosmic Drive | Win: 56.6%

    80 Ability Power
    200 Health
    20 Ability Haste

  • Spelldance: If you have at least 160 Ability Power, gain 20 Ability Haste and 20 Move Speed.
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    Void Staff | Win: 59.2%

    70 Ability Power
    40% Magic Penetration

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    Oracle Lens | Win: 48.3%

    Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown).

Nerf Runes

Win Rate: 48% ?

263 (Jungle Shyvana) Pro Games Found

Pick Rate of 36.6%

263 (Jungle Shyvana) Pro Games Found

Pick Rate of 36.6%

  • Nerf
  • Popular
  • rune img DOMINATIONBurst damage and target access
  • rune img DARK HARVESTDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
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    DARK HARVEST

    Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 5.

    Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)
    Cooldown: 45s (resets to 1.5s on takedown)
  • rune img SUDDEN IMPACTGain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or...
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    SUDDEN IMPACT

    After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

    Cooldown: 4s
  • rune img EYEBALL COLLECTIONCollect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball...
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    EYEBALL COLLECTION

    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
  • rune img RAVENOUS HUNTERUnique takedowns grant permanent Omnivamp.
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RAVENOUS HUNTER

Omnivamp: 1.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.
  • rune img SORCERYEmpowered abilities and resource manipulation
  • rune img TRANSCENDENCEGain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level 8: +5 Ability...
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    TRANSCENDENCE

    Gain bonuses upon reaching the following levels:
    Level 5: +5 Ability Haste
    Level 8: +5 Ability Haste
    Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
  • rune img GATHERING STORMGain increasing amounts of AD or AP, adaptive over the course of the game.
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GATHERING STORM

Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

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