Complete Pro Build:

Win Rate: 53.5% ?

3152 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Hextech Protobelt-01 | Win: 47.9%

    +300 Health
    +60 Ability Power
    +10% Cooldown Reduction


    UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

    Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

    (This dash cannot pass through terrain.)
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    Sorcerer's Shoes | Win: 48.7%

    Limited to 1 pair of boots.

    +18 Magic Penetration

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Luden's Echo | Win: 52.1%

    +90 Ability Power
    +600 Mana
    +10% Cooldown Reduction


    UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
    UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
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    Zhonya's Hourglass | Win: 55.2%

    +75 Ability Power
    +45 Armor
    +10% Cooldown Reduction


    UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
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    Morellonomicon | Win: 53.4%

    +70 Ability Power
    +300 Health


    UNIQUE Passive - Touch of Death: +15 Magic Penetration
    UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
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    Rabadon's Deathcap | Win: 65.5%

    +120 Ability Power

    UNIQUE Passive: Increases Ability Power by 40%.
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    Warding Totem (Trinket) | Win: 44.8%

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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For The Win Esports

Xaky

11/6/16

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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:06
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      Corrupting Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

      Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 magic damage over 3 seconds. (50% Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

      (Corrupting Potion can be used even at full Health and Mana.)
      0:07
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      Amplifying Tome

      +20 Ability Power
      4:38
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      Lost Chapter

      +40 Ability Power
      +300 Mana


      UNIQUE Passive - Haste: +10% Cooldown Reduction
      UNIQUE Passive: Upon levelling up, restores 20% of your maximum Mana over 3 seconds.
      5:55
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      5:57
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      Hextech Revolver

      +40 Ability Power

      UNIQUE Passive - Magic Bolt: Damaging an enemy champion with a basic attack shocks them for 50 - 125 bonus magic damage (40 second cooldown, shared with other Hextech items).

      Magic Bolt's cooldown is reduced by Active Item cooldown reduction.

      (Damage scales based on level. Hextech effects can trigger other item spell effects.)
      9:00
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      Dark Seal

      +10 Ability Power
      +25% Increased Healing from Potions
      +100 Mana


      UNIQUE Passive - Dread: Grants +3 Ability Power per Glory.
      UNIQUE Passive - Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory total. Lose 4 Glory on death.
      9:02
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      Hextech Protobelt-01

      +300 Health
      +60 Ability Power
      +10% Cooldown Reduction


      UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

      Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

      (This dash cannot pass through terrain.)
      11:13
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      Sorcerer's Shoes

      Limited to 1 pair of boots.

      +18 Magic Penetration

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      12:22
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      Blasting Wand

      +40 Ability Power
      14:41
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      Luden's Echo

      +90 Ability Power
      +600 Mana
      +10% Cooldown Reduction


      UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
      UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
      17:20
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      Zhonya's Hourglass

      +75 Ability Power
      +45 Armor
      +10% Cooldown Reduction


      UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
      23:11
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    • Corrupting Potion
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      Corrupting Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

      Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 magic damage over 3 seconds. (50% Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

      (Corrupting Potion can be used even at full Health and Mana.)
      25:46
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      Mejai's Soulstealer

      +20 Ability Power
      +200 Mana


      UNIQUE Passive - Dread: Grants +5 Ability Power per Glory. Grants 10% Movement Speed if you have at least 10 Glory.
      UNIQUE Passive - Do or Die: Grants 4 Glory for a champion kill or 2 Glory for an assist, up to 25 Glory total. Lose 10 stacks of Glory upon dying.
      25:48
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      Oblivion Orb

      +20 Ability Power
      +200 Health


      UNIQUE Passive - Touch of Death: +15 Magic Penetration
      26:00
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      Zhonya's Paradox

      +100 Ability Power
      +60 Armor
      +10% Cooldown Reduction


      UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
      26:18
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    • Mejai's Soulstealer
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      Mejai's Soulstealer

      +20 Ability Power
      +200 Mana


      UNIQUE Passive - Dread: Grants +5 Ability Power per Glory. Grants 10% Movement Speed if you have at least 10 Glory.
      UNIQUE Passive - Do or Die: Grants 4 Glory for a champion kill or 2 Glory for an assist, up to 25 Glory total. Lose 10 stacks of Glory upon dying.
      28:17
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      Sheen

      +250 Mana
      +10% Cooldown Reduction


      UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% base Attack Damage on hit (1.5 second cooldown).
      28:29

Nerf Runes

Win Rate: 47.9% ?

3545 (Middle Sylas) Pro Games Found

Pick Rate of 74.2%

3545 (Middle Sylas) Pro Games Found

Pick Rate of 74.2%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img CONQUERORGain stacks of adaptive force when attacking enemy champions. After reaching 10 stacks, heal...
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    CONQUEROR

    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
  • rune img TRIUMPHTakedowns restore 12% of your missing health and grant an additional 20 gold.
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    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
  • rune img LEGEND: TENACITYTakedowns on enemies grant permanent Tenacity.
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    LEGEND: TENACITY

    Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img LAST STANDDeal more damage to champions while you are low on health.
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LAST STAND

Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img BISCUIT DELIVERYGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently...
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    BISCUIT DELIVERY

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
  • rune img TIME WARP TONICPotions and biscuits grant some restoration immediately. Gain MS while under their effects.
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TIME WARP TONIC

Consuming a potion or biscuit grants 50% of its health or mana restoration immediately, but puts that consumable on a short cooldown. In addition, gain 5% Movement Speed while under their effects.

Cooldown: equal to the duration of the consumable.
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Magic Resist DEFENCE+6 Magic Resist

Counters Sylas

31.8%
Aatrox
Aatrox

Aatrox

Win Rate: 31.8%
Games: 167
39.9%
Aurelion Sol
Aurelion Sol

Aurelion Sol

Win Rate: 39.9%
Games: 133
40.7%
Kled
Kled

Kled

Win Rate: 40.7%
Games: 86
41%
Cassiopeia
Cassiopeia

Cassiopeia

Win Rate: 41%
Games: 457
41.3%
Taliyah
Taliyah

Taliyah

Win Rate: 41.3%
Games: 97

Sylas Counters

56.8%
Veigar
Veigar

Veigar

Win Rate: 56.8%
Games: 104
54%
Thresh
Thresh

Thresh

Win Rate: 54%
Games: 150
53.9%
Sett
Sett

Sett

Win Rate: 53.9%
Games: 156
53.7%
Lissandra
Lissandra

Lissandra

Win Rate: 53.7%
Games: 110
52.1%
Renekton
Renekton

Renekton

Win Rate: 52.1%
Games: 123

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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