Complete Pro Build:

Win Rate: 52.7% ?

3069 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Hextech GLP-800 | Win: 47.6%

    +80 Ability Power
    +600 Mana
    +10% Cooldown Reduction


    UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
    UNIQUE Active - Frost Bolt: Fires a spray of icy bolts that explode on first unit hit, dealing 100 - 200 (+20% of your Ability Power) magic damage to all enemies hit. (40 second cooldown, shared with other Hextech items).

    Enemies hit are slowed by 65% decaying over 2 second.
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    Sorcerer's Shoes | Win: 49.9%

    Limited to 1 pair of boots.

    +18 Magic Penetration

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Zhonya's Hourglass | Win: 51.9%

    +75 Ability Power
    +45 Armor
    +10% Cooldown Reduction


    UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
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    Morellonomicon | Win: 53.8%

    +70 Ability Power
    +300 Health


    UNIQUE Passive - Touch of Death: +15 Magic Penetration
    UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
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    Rabadon's Deathcap | Win: 61.6%

    +120 Ability Power

    UNIQUE Passive: Increases Ability Power by 40%.
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    Void Staff | Win: 54.8%

    +70 Ability Power

    UNIQUE Passive - Dissolve: +40% Magic Penetration.
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    Warding Totem (Trinket) | Win: 45.4%

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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FlyQuest

Pobelter

9/6/7

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      Doran's Ring

      +60 Health
      +15 Ability Power
      +5 Mana per 5 seconds


      Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
      0:05
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:05
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:06
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      Lost Chapter

      +40 Ability Power
      +300 Mana


      UNIQUE Passive - Haste: +10% Cooldown Reduction
      UNIQUE Passive: Upon levelling up, restores 20% of your maximum Mana over 3 seconds.
      6:35
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      Hextech Revolver

      +40 Ability Power

      UNIQUE Passive - Magic Bolt: Damaging an enemy champion with a basic attack shocks them for 50 - 125 bonus magic damage (40 second cooldown, shared with other Hextech items).

      Magic Bolt's cooldown is reduced by Active Item cooldown reduction.

      (Damage scales based on level. Hextech effects can trigger other item spell effects.)
      10:27
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      Refillable Potion

      Limited to 1 type of Healing Potion.

      UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
      10:32
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      Hextech GLP-800

      +80 Ability Power
      +600 Mana
      +10% Cooldown Reduction


      UNIQUE Passive - Haste: This item gains an additional 10% Cooldown Reduction.
      UNIQUE Active - Frost Bolt: Fires a spray of icy bolts that explode on first unit hit, dealing 100 - 200 (+20% of your Ability Power) magic damage to all enemies hit. (40 second cooldown, shared with other Hextech items).

      Enemies hit are slowed by 65% decaying over 2 second.
      13:00
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      Boots of Speed

      Limited to 1 pair of boots.

      UNIQUE Passive - Enhanced Movement: +25 Movement Speed
      13:01
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      Sorcerer's Shoes

      Limited to 1 pair of boots.

      +18 Magic Penetration

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      14:29
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      Fiendish Codex

      +35 Ability Power

      UNIQUE Passive: +10% Cooldown Reduction
      16:46
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      Stopwatch

      UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (One time use).
      19:02
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      Cloth Armor

      +15 Armor
      19:03
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      Zhonya's Hourglass

      +75 Ability Power
      +45 Armor
      +10% Cooldown Reduction


      UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
      21:14
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      Oblivion Orb

      +20 Ability Power
      +200 Health


      UNIQUE Passive - Touch of Death: +15 Magic Penetration
      23:52
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      Oracle Lens

      Limited to 1 Trinket.

      Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
      24:08
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      Morellonomicon

      +70 Ability Power
      +300 Health


      UNIQUE Passive - Touch of Death: +15 Magic Penetration
      UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
      27:06
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      Amplifying Tome

      +20 Ability Power
      27:06
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      Fiendish Codex

      +35 Ability Power

      UNIQUE Passive: +10% Cooldown Reduction
      28:29

Nerf Runes

Win Rate: 49.7% ?

5011 (Middle Sylas) Pro Games Found

Pick Rate of 70.1%

5011 (Middle Sylas) Pro Games Found

Pick Rate of 70.1%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img FLEET FOOTWORKAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and...
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    FLEET FOOTWORK

    Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

    Energized attacks heal you for 3 - 60 (+0.3 Bonus AD, +0.3 AP) and grant +20% movement speed for 1s.

    Healing from minions is 20% effective for Ranged Champions.
  • rune img PRESENCE OF MINDTakedowns restore mana or energy and increase their maximum amounts.
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    PRESENCE OF MIND

    Takedowns restore 20% of your maximum mana or energy and increase your maximum mana by 100 (up to 500) or your maximum energy by 10 (up to 50).
  • rune img LEGEND: TENACITYTakedowns on enemies grant permanent Tenacity.
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    LEGEND: TENACITY

    Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img LAST STANDDeal more damage to champions while you are low on health.
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LAST STAND

Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img BISCUIT DELIVERYGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently...
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    BISCUIT DELIVERY

    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
  • rune img COSMIC INSIGHT+5% CDR+5% Max CDR+5% Summoner Spell CDR+5% Item CDR
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COSMIC INSIGHT

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
  • Adaptive Force OFFENSE+6 AD or 10 AP
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

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