Complete Pro Build:

Win Rate: 72.7% ?

3115 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Plated Steelcaps | Win: 49.2%

    20 Armor
    45 Move Speed

  • Reduces incoming damage from Attacks by 12%.
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    Locket of the Iron Solari | Win: 54.4%

    200 Health
    20 Ability Haste
    30 Armor
    30 Magic Resist


    Active - Devotion: Grant nearby allies a 250 - 420 (based on ally level) Shield, decaying over 2.5 seconds (90s cooldown).
  • Consecrate: Grant nearby allied champions 5 Armor and Magic Resist.

    Mythic Passive: Grants all other Legendary items 2 Armor/ Magic Resist increase to Consecrate.

    Strength of level-scaling effects are based on the ally's level.
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    Redemption | Win: 62.7%

    20% Heal and Shield Power
    200 Health
    15 Ability Haste
    100% Base Mana Regen


    Active - Intervention: Target an area within 5500 range. After 2.5 seconds, call down a beam of light to Restore 180 - 360 (scales with ally level) Health to allies and burn enemy champions for 10% max Health true damage (120s cooldown).

    Item can be activated whilst dead. Damage and healing reduced by 50% if the target has recently been affected by another Intervention. Strength of level-scaling effects are based on the ally's level.

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    Zeke's Convergence | Win: 53.1%

    300 Health
    30 Armor
    250 Mana
    20 Ability Haste


    Active - Conduit: Designate an Accomplice (60s cooldown).
  • Convergence: For 4 seconds after you Immobilize an enemy, your Accomplice's Attacks ( On-Hit) and Ability hits apply an additional (25 - 50 (based on level) + 1.5% Health + 7.5% Ability Power) magic damage to that enemy.

    Champions can only be linked by one Zeke's Convergence at a time.
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    Vigilant Wardstone | Win: 60%

    40 Ability Haste
    10% Move Speed

  • Arcane Cache: This item can store up to 3 purchased Control Wards.
  • Behold: Increase your Stealth Ward and Control Ward placement caps by 1.

    Requires Watchful Sightstone to purchase.
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    Oracle Lens | Win: 48.9%

    Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown).

Winning ProBuild Order

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Fanboy

1/5/26

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    • sold
    • Ruby Crystal 32:55

Nerf Runes

Win Rate: 59.1% ?

190 (Support Taric) Pro Games Found

Pick Rate of 19.9%

190 (Support Taric) Pro Games Found

Pick Rate of 71.3%

  • Nerf
  • Popular
  • rune img RESOLVEDurability and crowd control
  • rune img AFTERSHOCKAfter immobilizing an enemy champion gain defenses and later deal a burst of magic damage...
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    AFTERSHOCK

    After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

    Damage: 25 - 120 (+8% of your bonus health)
    Cooldown: 20s

    Resistance bonus from Aftershock capped at: 80-150 (based on level)
  • rune img FONT OF LIFEImpairing the movement of an enemy champion marks them. Your allies heal when attacking...
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    FONT OF LIFE

    Impairing the movement of an enemy champion marks them for 4s.

    Ally champions who attack marked enemies heal for 5 + 1% of your max health over 2s.
  • rune img BONE PLATINGAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them...
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    BONE PLATING

    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s
  • rune img REVITALIZEGain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% stronger on...
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REVITALIZE

Gain %i:scaleHealShield% 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img PRESENCE OF MINDIncrease your mana or energy regeneration when damaging an enemy champion. Takedowns restore...
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    PRESENCE OF MIND

    Damaging an enemy champion increases your mana regeneration by @[email protected] (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

    Takedowns restore 15% of your maximum mana or energy.
  • rune img LEGEND: TENACITYTakedowns on enemies grant permanent Tenacity.
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LEGEND: TENACITY

Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • Attack Speed OFFENSE+9% Attack Speed
  • Armor FLEX+5 Armor
  • Armor DEFENCE+5 Armor

Pro History

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