Complete Pro Build:

Win Rate: 58.7% ?

4254 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Berserker's Greaves | Win: 47.4%

    35% Attack Speed
    45 Move Speed

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    Galeforce | Win: 47%

    60 Attack Damage
    20% Attack Speed
    20% Critical Strike Chance


    Active - Cloudburst: Dash in target direction, firing three missiles at the lowest Health enemy near your destination (prioritizing champions). Deals a total of (180 - 220 (based on level) + 45% bonus Attack Damage) magic damage, increased against low Health targets by up to 50% (60s cooldown).

    Mythic Passive: Grants all other Legendary items 3% Move Speed.

    Maximum missile damage dealt when enemy Health is below 30%.
    Cloudburst's dash cannot pass through terrain.

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    Runaan's Hurricane | Win: 50.5%

    40% Attack Speed
    20% Critical Strike Chance
    7% Move Speed

  • Wind's Fury: When Attacking, bolts are fired at up to 2 enemies near the target, each dealing (40% () Attack Damage) physical damage. Bolts apply On-Hit effects and can Critically Strike.

    Item is for Ranged champions only.
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    Infinity Edge | Win: 57.7%

    70 Attack Damage
    20% Critical Strike Chance

  • Perfection: If you have at least 60% Critical Strike Chance, gain 35% Critical Strike Damage.
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    Mortal Reminder | Win: 57.3%

    20 Attack Damage
    25% Attack Speed
    20% Critical Strike Chance
    7% Move Speed

  • Sepsis: Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. Dealing 3 consecutive Attacks to an enemy champion enhances this effect to 60% Grievous Wounds against them until the effect is allowed to elapse.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
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    Bloodthirster | Win: 70.2%

    55 Attack Damage
    20% Critical Strike Chance
    20% Life Steal

  • Ichorshield: Life Steal from Attacks can now overheal you. Excess Health is stored as a 50 - 350 (based on level) Shield that decays slowly if you haven't dealt or taken damage in the last 25 seconds.
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    Farsight Alteration | Win: 49.5%

    Active - Trinket: Reveals an area and places a visible, fragile Ward up to 4000 units away. Allies cannot target this Ward with Summoner Spells or Abilties (198 - 99s cooldown).

Winning ProBuild Order

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Sevynair

11/6/12

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Nerf Runes

Win Rate: 49.5% ?

1273 (Bottom Twitch) Pro Games Found

Pick Rate of 66.1%

1273 (Bottom Twitch) Pro Games Found

Pick Rate of 66.1%

  • Nerf
  • Popular
  • rune img DOMINATIONBurst damage and target access
  • rune img HAIL OF BLADESGain a large amount of Attack Speed for the first 3 attacks made against enemy champions.
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    HAIL OF BLADES

    Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

    No more than 3s can elapse between attacks or this effect will end.

    Cooldown: 8s out of combat with champions.

    Attack resets increase the attack limit by 1.
    Allows you to temporarily exceed the attack speed limit.
  • rune img TASTE OF BLOODHeal when you damage an enemy champion.
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    TASTE OF BLOOD

    Heal when you damage an enemy champion.

    Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

    Cooldown: 20s
  • rune img EYEBALL COLLECTIONCollect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball...
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    EYEBALL COLLECTION

    Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

    Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

    Collect 1 eyeball per champion takedown.
  • rune img RAVENOUS HUNTERUnique takedowns grant permanent Omnivamp.
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RAVENOUS HUNTER

Omnivamp: 1% + 2% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img PRESENCE OF MINDIncrease your mana or energy regeneration when damaging an enemy champion. Takedowns restore...
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    PRESENCE OF MIND

    Damaging an enemy champion increases your mana regeneration by @[email protected] (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

    Takedowns restore 15% of your maximum mana or energy.
  • rune img LEGEND: ALACRITYTakedowns on enemies grant permanent Attack Speed.
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LEGEND: ALACRITY

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Pro History

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