Complete Pro Build:

Win Rate: 59.4% ?

3028 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

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    Berserker's Greaves | Win: 50.5%

    Limited to 1 pair of boots.

    +35% Attack Speed

    UNIQUE Passive - Enhanced Movement: +45 Movement Speed
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    Phantom Dancer | Win: 51.2%

    +30% Attack Speed
    +25% Critical Strike Chance
    +5% Movement Speed


    UNIQUE Passive - Spectral Waltz: Basic attacking a champion grants ghosting and 7% Movement Speed for 2 seconds.
    UNIQUE Passive - Lifeline: If you would take damage that would reduce your Health below 30%, gain a shield that absorbs up to 240 - 600 damage for 2 seconds. (90 second cooldown)
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    Infinity Edge | Win: 53.7%

    +80 Attack Damage
    +25% Critical Strike Chance


    UNIQUE Passive: Critical strikes deal 225% damage instead of 200%.
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    Death's Dance | Win: 58.9%

    +80 Attack Damage
    +10% Cooldown Reduction


    UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
    UNIQUE Passive: 30% of damage taken is dealt as a Bleed effect over 3 seconds instead.
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    Guardian Angel | Win: 64.7%

    +45 Attack Damage
    +40 Armor


    UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
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    Mercurial Scimitar | Win: 60.9%

    +50 Attack Damage
    +35 Magic Resist
    +10% Life Steal


    UNIQUE Active - Quicksilver: Removes all crowd control debuffs and also grants +50% bonus Movement Speed for 1 second (90 second cooldown).
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    Warding Totem (Trinket) | Win: 48.9%

    Limited to 1 Trinket.

    Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

    Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

    Ward duration and recharge time gradually improve with level.

    (Limit 3 Stealth Wards on the map per player.)

Winning ProBuild Order

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Counter Logic Gaming

Yassuo

14/6/3

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      Doran's Blade

      +8 Attack Damage
      +80 Health
      +3% Life Steal
      0:11
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      Health Potion

      Limited to 5 at one time. Limited to 1 type of Healing Potion.

      Click to Consume: Restores 150 Health over 15 seconds.
      0:11
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      Warding Totem (Trinket)

      Limited to 1 Trinket.

      Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

      Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

      Ward duration and recharge time gradually improve with level.

      (Limit 3 Stealth Wards on the map per player.)
      0:11
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      Doran's Blade

      +8 Attack Damage
      +80 Health
      +3% Life Steal
      2:52
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      Berserker's Greaves

      Limited to 1 pair of boots.

      +35% Attack Speed

      UNIQUE Passive - Enhanced Movement: +45 Movement Speed
      4:49
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      Dagger

      +12% Attack Speed
      4:50
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      Zeal

      +12% Attack Speed
      +25% Critical Strike Chance


      UNIQUE Passive: +5% Movement Speed
      7:24
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      Dagger

      +12% Attack Speed
      7:25
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      Phantom Dancer

      +30% Attack Speed
      +25% Critical Strike Chance
      +5% Movement Speed


      UNIQUE Passive - Spectral Waltz: Basic attacking a champion grants ghosting and 7% Movement Speed for 2 seconds.
      UNIQUE Passive - Lifeline: If you would take damage that would reduce your Health below 30%, gain a shield that absorbs up to 240 - 600 damage for 2 seconds. (90 second cooldown)
      11:56
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      Long Sword

      +10 Attack Damage
      11:59
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      Cloak of Agility

      +20% Critical Strike Chance
      14:11
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      B. F. Sword

      +40 Attack Damage
      16:57
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      Farsight Alteration

      Level 9+ required to upgrade.
      Limited to 1 Trinket.

      Alters the Warding Totem Trinket:

      + Massively increased cast range (+650%)
      + Infinite duration and does not count towards ward limit
      - 10% increased cooldown
      - Ward is visible, fragile, untargetable by allies
      - 45% reduced ward vision radius
      - Cannot store charges
      16:58
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      Infinity Edge

      +80 Attack Damage
      +25% Critical Strike Chance


      UNIQUE Passive: Critical strikes deal 225% damage instead of 200%.
      18:55
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      Vampiric Scepter

      +15 Attack Damage
      +10% Life Steal
      18:57
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      Death's Dance

      +80 Attack Damage
      +10% Cooldown Reduction


      UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
      UNIQUE Passive: 30% of damage taken is dealt as a Bleed effect over 3 seconds instead.
      21:26
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      Stopwatch

      UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (One time use).
      21:27
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      Spirit Visage

      +450 Health
      +55 Magic Resist
      +100% Base Health Regen
      +10% Cooldown Reduction


      UNIQUE Passive: Increases all healing received by 30%.
      24:21

Nerf Runes

Win Rate: 50.7% ?

5102 (Middle Yasuo) Pro Games Found

Pick Rate of 88%

5102 (Middle Yasuo) Pro Games Found

Pick Rate of 88%

  • Nerf
  • Popular
  • rune img PRECISIONImproved attacks and sustained damage
  • rune img CONQUERORGain stacks of adaptive force when attacking enemy champions. After reaching 10 stacks, heal...
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    CONQUEROR

    Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack.

    When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
  • rune img TRIUMPHTakedowns restore 12% of your missing health and grant an additional 20 gold.
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    TRIUMPH

    Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    —Noxian Reckoner
  • rune img LEGEND: ALACRITYTakedowns on enemies grant permanent Attack Speed.
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    LEGEND: ALACRITY

    Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

    Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
  • rune img COUP DE GRACEDeal more damage to low health enemy champions.
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COUP DE GRACE

Deal 8% more damage to champions who have less than 40% health.
  • rune img DOMINATIONBurst damage and target access
  • rune img RAVENOUS HUNTERUnique takedowns grant permanent healing from ability damage.
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    RAVENOUS HUNTER

    Heal for a percentage of the damage dealt by your abilities.
    Healing: 1.5% + 2.5% per Bounty Hunter stack.

    Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

    Healing reduced to one third for Area of Effect abilities.
  • rune img TASTE OF BLOODHeal when you damage an enemy champion.
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TASTE OF BLOOD

Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
  • Attack Speed OFFENSE+9% Attack Speed
  • Adaptive Force FLEX+6 AD or 10 AP
  • Armor DEFENCE+5 Armor

Counters Yasuo

35.9%
Taric
Taric

Taric

Win Rate: 35.9%
Games: 92
38.1%
Lulu
Lulu

Lulu

Win Rate: 38.1%
Games: 84
40.9%
Jax
Jax

Jax

Win Rate: 40.9%
Games: 115
41%
Caitlyn
Caitlyn

Caitlyn

Win Rate: 41%
Games: 100
41%
Camille
Camille

Camille

Win Rate: 41%
Games: 344

Yasuo Counters

57%
Irelia
Irelia

Irelia

Win Rate: 57%
Games: 652
56.5%
Darius
Darius

Darius

Win Rate: 56.5%
Games: 108
56.3%
Blitzcrank
Blitzcrank

Blitzcrank

Win Rate: 56.3%
Games: 185
55.8%
Veigar
Veigar

Veigar

Win Rate: 55.8%
Games: 244
55.5%
Heimerdinger
Heimerdinger

Heimerdinger

Win Rate: 55.5%
Games: 92

Pro History

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Player Rank Status KDA Gold Items Spells Runes Time Length
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