Complete Pro Build:

Win Rate: 50.8% ?

3063 Pro Games Found


How did we get this?
This Build has the highest win-rate and is popular among pro players

  • item img
  • item img

    Sunfire Aegis | Win: 50.1%

    450 Health
    30 Armor
    30 Magic Resist
    15 Ability Haste

  • Immolate: Deal (20 - 40 (based on level) + 1% bonus Health) magic damage per second to nearby enemies (increased by 50% against minions and 200% against monsters). Damaging Champions or Epic Monsters with this effect adds a stack, increasing subsequent Immolate damage by 12% for 5 seconds (max stacks 6).
  • Flametouch: At maximum Immolate stacks, your Attacks burn nearby enemies for your Immolate damage per second for 3 seconds.

    Mythic Passive: Grants all other Legendary items 5 Ability Haste.
  • item img
  • item img

    Plated Steelcaps | Win: 51.8%

    20 Armor
    45 Move Speed

  • Reduces incoming damage from Attacks by 12%.
  • item img
  • item img

    Thornmail | Win: 54%

    350 Health
    60 Armor

  • Thorns: When struck by an Attack, deal (10 + 1% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 2 seconds if they are a champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 2 seconds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
  • item img
  • item img

    Spirit Visage | Win: 57.2%

    450 Health
    40 Magic Resist
    10 Ability Haste
    100% Base Health Regen

  • Boundless Vitality: Increases all Healing and Shielding effectiveness on you by 25%.
  • item img
  • item img

    Randuin's Omen | Win: 59.9%

    250 Health
    80 Armor
    10 Ability Haste


    Active: Briefly Slow nearby enemies and reduce their Attack Damage by 10% and Critical Strike Damage by 20% for 4 seconds (60s cooldown).
  • Rock Solid: Reduce incoming damage from Attacks by up to (0.5% max Health), capped at 40% of the attack's damage.
  • item img
  • item img

    Warmog's Armor | Win: 58.7%

    800 Health
    10 Ability Haste
    200% Base Health Regen

  • Warmog's Heart: If you have at least 3000 maximum Health, restore 5% max Health per second if damage hasn't been taken within 6 seconds (3 seconds for non-Champions).
  • item img
  • item img

    Oracle Lens | Win: 51.1%

    Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown).

Winning ProBuild Order

tier img

season11 talent

6/6/17

    • item img 0:07
    • item img 0:07
    • item img 0:11
    • next item
    • item img 0:45
    • next item
    • item img 6:13
    • item img 6:14
    • item img 6:14
    • next item
    • item img 10:58
    • item img 11:02
    • item img 11:03
    • next item
    • item img 12:26
    • next item
    • item img 15:28
    • item img 15:36
    • item img 15:45
    • next item
    • item img 19:24
    • item img 19:28
    • next item
    • item img 21:30
    • item img 21:30
    • next item
    • item img 24:11
    • item img 24:12
    • next item
    • item img 26:46
    • next item
    • item img 30:48

Nerf Runes

Win Rate: 54.6% ?

612 (Jungle Zac) Pro Games Found

Pick Rate of 44.9%

612 (Jungle Zac) Pro Games Found

Pick Rate of 44.9%

  • Nerf
  • Popular
  • rune img RESOLVEDurability and crowd control
  • rune img AFTERSHOCKAfter immobilizing an enemy champion gain defenses and later deal a burst of magic damage...
  • rune img

    AFTERSHOCK

    After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

    Damage: 25 - 120 (+8% of your bonus health)
    Cooldown: 20s

    Resistance bonus from Aftershock capped at: 80-150 (based on level)
  • rune img FONT OF LIFEImpairing the movement of an enemy champion marks them. Your allies heal when attacking...
  • rune img

    FONT OF LIFE

    Impairing the movement of an enemy champion marks them for 4s.

    Ally champions who attack marked enemies heal for 5 + 1% of your max health over 2s.
  • rune img CONDITIONINGAfter 12 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.
  • rune img

    CONDITIONING

    After 12 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.
  • rune img REVITALIZEGain %i:scaleHealShield% 5% Heal and Shield Power.Heals and shields you cast or receive are...
rune img

REVITALIZE

Gain %i:scaleHealShield% 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
  • rune img INSPIRATIONCreative tools and rule bending
  • rune img MAGICAL FOOTWEARYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes...
  • rune img

    MAGICAL FOOTWEAR

    You get free Slightly Magical Footware at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

    Slightly Magical Footware grant you an additional 10 Move Speed.
  • rune img COSMIC INSIGHT+15 Summoner Spell Haste+10 Item Haste
rune img

COSMIC INSIGHT

+15 Summoner Spell Haste
+10 Item Haste
  • Scaling Cooldown Reduction OFFENSE+1-10% Cooldown Reduced
  • Armor FLEX+5 Armor
  • Scaling Health DEFENCE+15-90 Health (based on level)

Pro History

  • All
  • Pro
Player Rank Status KDA Gold Items Spells Runes Time Length
Load more